The Same, But Different: The Educational Affordances of Different Gaming Genres


Frazer, Alex, Argles, David and Wills, Gary (2008) The Same, But Different: The Educational Affordances of Different Gaming Genres. At ICALT 2008: The 8th IEEE International Conference on Advanced Learning, 01 - 05 Jul 2008.

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Description/Abstract

As research continues into the use of computer games for educational purposes, the differences between different gaming genres become increasingly more important. These differences, however, appear to have been largely overlooked by the academic community, potentially resulting in incomplete results when considered against computer gaming as a whole. This paper studies a selection of games from several different genres, assessing each one in its ability to fulfill a set of previously identified requirements for a good educational resource. The results of the investigation showed that there were indeed differences between the genres, allowing for some suggestions to be made regarding their use, as well as leaving room for some interesting future work.

Item Type: Conference or Workshop Item (Speech)
Additional Information: Event Dates: 1 to 5 July
Divisions : Faculty of Physical Sciences and Engineering > Electronics and Computer Science > Web & Internet Science
Faculty of Physical Sciences and Engineering > Electronics and Computer Science > Electronic & Software Systems
ePrint ID: 265988
Accepted Date and Publication Date:
Status
1 July 2008Published
Date Deposited: 23 Jun 2008 11:33
Last Modified: 31 Mar 2016 14:11
Further Information:Google Scholar
URI: http://eprints.soton.ac.uk/id/eprint/265988

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