The Same, But Different: The Educational Affordances of Different Gaming Genres
Frazer, Alex, Argles, David and Wills, Gary (2008) The Same, But Different: The Educational Affordances of Different Gaming Genres. At ICALT 2008: The 8th IEEE International Conference on Advanced Learning, 01 - 05 Jul 2008.
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Description/Abstract
As research continues into the use of computer games for educational purposes, the differences between different gaming genres become increasingly more important. These differences, however, appear to have been largely overlooked by the academic community, potentially resulting in incomplete results when considered against computer gaming as a whole. This paper studies a selection of games from several different genres, assessing each one in its ability to fulfill a set of previously identified requirements for a good educational resource. The results of the investigation showed that there were indeed differences between the genres, allowing for some suggestions to be made regarding their use, as well as leaving room for some interesting future work.
| Item Type: | Conference or Workshop Item (Speech) |
|---|---|
| Additional Information: | Event Dates: 1 to 5 July |
| Divisions: | Faculty of Physical and Applied Science > Electronics and Computer Science > Web & Internet Science Faculty of Physical and Applied Science > Electronics and Computer Science > Electronic & Software Systems |
| Item ID: | 265988 |
| Date Deposited: | 23 Jun 2008 11:33 |
| Last Modified: | 26 Apr 2013 04:18 |
| Contributors: | Frazer, Alex (Author) Argles, David (Author) Wills, Gary (Author) |
| Date: | 1 July 2008 |
| Additional Information: | Event Dates: 1 to 5 July |
| Status: | Published |
| Further Information: | Google Scholar |
| ISI Citation Count: | 2 |
| URI: | http://eprints.soton.ac.uk/id/eprint/265988 |
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