The Scope of Adaptive Digital Games for Education
Prince, Rikki and Davis, Hugh (2008) The Scope of Adaptive Digital Games for Education. At 2008 Second IEEE International Conference on Digital Games and Intelligent Toys Based Education, Banff, Canada, 17 - 19 Nov 2008. , 167-169.
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Description/Abstract
In learning technologies, there is a distinct difference between the user sequencing in a system based on IMS simple sequencing and an adaptive hypermedia system. This range of possibilities is important to consider when attempting to augment educational games with adaptive elements. This poster demonstrates how truly adaptive games could be designed and discusses why this is useful in the field of education.
| Item Type: | Conference or Workshop Item (Poster) |
|---|---|
| Additional Information: | Event Dates: 17-19 November 2008 |
| ISBNs: | 9780769534091 |
| Divisions: | Faculty of Physical Sciences and Engineering > Electronics and Computer Science > Web & Internet Science |
| Item ID: | 266053 |
| Date Deposited: | 12 Aug 2011 20:56 |
| Last Modified: | 01 Mar 2012 18:13 |
| Contributors: | Prince, Rikki (Author) Davis, Hugh (Author) |
| Date: | 17 November 2008 |
| Additional Information: | Event Dates: 17-19 November 2008 |
| Status: | Published |
| Further Information: | Google Scholar |
| ISI Citation Count: | 0 |
| URI: | http://eprints.soton.ac.uk/id/eprint/266053 |
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