Ferris, Justin, Surridge, Mike, Watkins, Rowland, Fahringer, T, Prodan, R, Glinka, F , Gorlatch, S, Anthes, C, Arragon, A, Rawlings, C and Lipaj, A
Edutain@Grid: A Business Grid Infrastructure for Real-Time On-Line Interactive Applications.
Grid Economics and Business Models: Lecture Notes in Computer Science 5206.
Grid infrastructures are maturing to a point where they are attracting the interest of businesses in many application domains. While many large-scale on-line gaming platforms exist, they fail to take into consideration the potential business to business relationships when it comes to dynamic on-line game hosting. This work presents an initial implementation of the edutain@grid architecture to support business value chains identified for on-line gaming and elearning application hosting. An analysis of business actors and value chains is presented briefly before a detailed description of the edutain@grid implementation. We also consider first results concerning how best to construct appropriate value chains using bipartite and bi-directional Service Level Agreements
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