deGendering Games: Towards the Development of a Gender-Inclusivity Framework (GIF).
Ibrahim, Roziana, Wills, Gary and Gilbert, Lester (2010) deGendering Games: Towards the Development of a Gender-Inclusivity Framework (GIF). At Grace Hopper Conference 2010: Grace Hopper Celebration of Women in Computing, Atlanta, Georgia, 28 Sep - 02 Oct 2010. Anita Borg Institute for Women & Technology, 51.
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- Published Version
Despite the dramatic growth in gender and games research, many challenges remain in designing a more gender-inclusive game. This research addresses some problems relating to gender-inclusivity in games. A framework was proposed to provide a theoretical context and scope about gender-inclusivity in games. The framework defines gender-inclusivity in three components: (1) genre, indicates the type of game, (2) gameplay, describes the game behaviour and, (2) content, describes the game content.
|Item Type:||Conference or Workshop Item (Poster)|
|Additional Information:||Event Dates: September 28th – October 2nd, 2010|
|Keywords:||Gender-Inclusive, Games Design, Gender-Neutral, Game Framework, Video Game, Design Guidelines, Game Framework, Diversity|
|Divisions:||Faculty of Physical Sciences and Engineering > Electronics and Computer Science > Electronic & Software Systems
|Date Deposited:||19 Sep 2010 18:55|
|Last Modified:||27 Mar 2014 20:17|
|Publisher:||Anita Borg Institute for Women & Technology|
|Further Information:||Google Scholar|
|RDF:||RDF+N-Triples, RDF+N3, RDF+XML, Browse.|
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