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Creating JV-games: a case study of a corporate venturing process

Creating JV-games: a case study of a corporate venturing process
Creating JV-games: a case study of a corporate venturing process
978-007712965-1
211-224
McGraw-Hill Higher Education
Karatas-Ozkan, M.
f5b6c260-f6d4-429a-873a-53bea7ffa9a9
Karatas-Ozkan, M.
f5b6c260-f6d4-429a-873a-53bea7ffa9a9

Karatas-Ozkan, M. (2010) Creating JV-games: a case study of a corporate venturing process. In, Cases in Strategic Management. Maidenhead, GB. McGraw-Hill Higher Education, pp. 211-224.

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More information

Published date: 2010
Organisations: Strategy, Innovation & Entrepreneurship

Identifiers

Local EPrints ID: 348218
URI: http://eprints.soton.ac.uk/id/eprint/348218
ISBN: 978-007712965-1
PURE UUID: aa6ce4ab-3ebf-4961-8e01-77ed74dca4e4
ORCID for M. Karatas-Ozkan: ORCID iD orcid.org/0000-0002-9199-4156

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Date deposited: 12 Feb 2013 12:48
Last modified: 11 Dec 2021 04:01

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