Forming and shaping creative design teams in an engineering education context
Forming and shaping creative design teams in an engineering education context
The act of forming engineering design teams to tackle real-world problems is an age-old issue and one that has been
discussed many times in the literature. However, the central problem of who works best with whom and what type
of personality is best to lead such a team is not well understood and not well implemented in business or academic
institutions. This paper seeks to present some new ideas and concepts which are realizable within an engineering
educational context to improve team working and inter-personal skills, as well as provide successful outcomes. This paper focuses on the discipline of engineering design through Design, Make and Test (DMT) using the Arduino
platform, rather than design theorizing. A new module, developed for the 2013-14 academic year at the University
of Southampton, and now in its second run, seeks to implement this philosophy and change the status quo in
Engineering Design Education.
560-1
Shen, Siu-Tsen
3d7a9237-0668-4ebe-87a5-2725b268fbd3
Prior, Stephen D.
9c753e49-092a-4dc5-b4cd-6d5ff77e9ced
10 June 2015
Shen, Siu-Tsen
3d7a9237-0668-4ebe-87a5-2725b268fbd3
Prior, Stephen D.
9c753e49-092a-4dc5-b4cd-6d5ff77e9ced
Shen, Siu-Tsen and Prior, Stephen D.
(2015)
Forming and shaping creative design teams in an engineering education context.
2015 International Business & Education Conferences, London, United Kingdom.
06 - 10 Jun 2015.
.
Record type:
Conference or Workshop Item
(Paper)
Abstract
The act of forming engineering design teams to tackle real-world problems is an age-old issue and one that has been
discussed many times in the literature. However, the central problem of who works best with whom and what type
of personality is best to lead such a team is not well understood and not well implemented in business or academic
institutions. This paper seeks to present some new ideas and concepts which are realizable within an engineering
educational context to improve team working and inter-personal skills, as well as provide successful outcomes. This paper focuses on the discipline of engineering design through Design, Make and Test (DMT) using the Arduino
platform, rather than design theorizing. A new module, developed for the 2013-14 academic year at the University
of Southampton, and now in its second run, seeks to implement this philosophy and change the status quo in
Engineering Design Education.
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Published date: 10 June 2015
Venue - Dates:
2015 International Business & Education Conferences, London, United Kingdom, 2015-06-06 - 2015-06-10
Organisations:
Computational Engineering & Design Group
Identifiers
Local EPrints ID: 378015
URI: http://eprints.soton.ac.uk/id/eprint/378015
PURE UUID: 08822f06-04b8-4b62-ba84-313acc58e9c0
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Date deposited: 23 Jun 2015 17:45
Last modified: 12 Dec 2021 03:57
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Contributors
Author:
Siu-Tsen Shen
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