Bored with point and click? theoretical perspectives on designing learning environments
Bored with point and click? theoretical perspectives on designing learning environments
Computers have the potential to be exploited as one of the most exciting examples of instructional media. Yet designers often fail to realize this potential. This is, in part, due to the limitations of hardware and software and, in part, due to the lack of good theory developed through conclusive research. Good examples of computer-based learning may owe more to the imaginative flair of the courseware designer than they do to the application of explicit design guidelines and good learning theory. This paper will therefore consider a variety of issues that may be blocking theoretical development and draw conclusions for future courses of action. This starts with a statement of the problem, first by considering the macro and micro issues, and then by looking at a recent call for help in ComputerBased Learning Environment (CBLE) design. Next, the contribution of instructional design theories will be presented together with a way forward for investigating the issues. Finally the implications for future progress are presented
175-182
Stanton, Neville A.
351a44ab-09a0-422a-a738-01df1fe0fadd
Porter, Les J.
21cf64e4-3e04-4a96-8b91-4f72bb5d431c
Stroud, Ray
ee3ae5f9-d6eb-4acf-903d-f197f63433b0
May 2001
Stanton, Neville A.
351a44ab-09a0-422a-a738-01df1fe0fadd
Porter, Les J.
21cf64e4-3e04-4a96-8b91-4f72bb5d431c
Stroud, Ray
ee3ae5f9-d6eb-4acf-903d-f197f63433b0
Stanton, Neville A., Porter, Les J. and Stroud, Ray
(2001)
Bored with point and click? theoretical perspectives on designing learning environments.
Innovations in Education and Teaching International, 38 (2), .
(doi:10.1080/14703290110035446).
Abstract
Computers have the potential to be exploited as one of the most exciting examples of instructional media. Yet designers often fail to realize this potential. This is, in part, due to the limitations of hardware and software and, in part, due to the lack of good theory developed through conclusive research. Good examples of computer-based learning may owe more to the imaginative flair of the courseware designer than they do to the application of explicit design guidelines and good learning theory. This paper will therefore consider a variety of issues that may be blocking theoretical development and draw conclusions for future courses of action. This starts with a statement of the problem, first by considering the macro and micro issues, and then by looking at a recent call for help in ComputerBased Learning Environment (CBLE) design. Next, the contribution of instructional design theories will be presented together with a way forward for investigating the issues. Finally the implications for future progress are presented
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Published date: May 2001
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Local EPrints ID: 76082
URI: http://eprints.soton.ac.uk/id/eprint/76082
ISSN: 1470-3297
PURE UUID: a4f6f1eb-db4d-47a1-8e90-884ee5a3727d
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Date deposited: 11 Mar 2010
Last modified: 14 Mar 2024 02:54
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Author:
Les J. Porter
Author:
Ray Stroud
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