The potential of virtual reality in social skills training for people with autistic spectrum disorders
The potential of virtual reality in social skills training for people with autistic spectrum disorders
Background: People with autism experience profound and pervasive difficulties in the social domain. Attempts to teach social behaviours tend to adopt either a behavioural or a ‘theory of mind’ (ToM) approach. The beneficial aspects and limitations of both paradigms are summarized before an examination of how virtual reality technology may offer a way to combine the strengths from both approaches.
Methods: This is not an exhaustive review of the literature; rather, the papers are chosen as representative of the current understanding within each broad topic. Web of Science ISI, EMBASE and PsycInfo were searched for relevant articles.
Results: Behavioural and ToM approaches to social skills training achieve some success in improving specific skills or understanding. However, the failure to generalize learned behaviours to novel environments, and the unwieldy nature of some behavioural methodologies, means that there is a need for a training package that is easy to administer and successful in promoting learning across contexts.
Conclusions: Virtual reality technology may be an ideal tool for allowing participants to practise behaviours in role-play situations, whilst also providing a safe environment for rule learning and repetition of tasks. Role-play within virtual environments could promote the mental simulation of social events, potentially allowing a greater insight into minds. Practice of behaviours, both within and across contexts, could also encourage a more flexible approach to social problem solving. Virtual environments offer a new and exciting perspective on social skills training for people with autistic spectrum disorders.
autism, executive function, mental simulation, social skills training, theory of mind, virtual reality
430-443
Parsons, S.
5af3382f-cda3-489c-a336-9604f3c04d7d
Mitchell, P.
9dfcdf84-1267-4101-b30d-4c6dee09e414
June 2002
Parsons, S.
5af3382f-cda3-489c-a336-9604f3c04d7d
Mitchell, P.
9dfcdf84-1267-4101-b30d-4c6dee09e414
Parsons, S. and Mitchell, P.
(2002)
The potential of virtual reality in social skills training for people with autistic spectrum disorders.
Journal of Intellectual Disability Research, 46 (5), .
(doi:10.1046/j.1365-2788.2002.00425.x).
Abstract
Background: People with autism experience profound and pervasive difficulties in the social domain. Attempts to teach social behaviours tend to adopt either a behavioural or a ‘theory of mind’ (ToM) approach. The beneficial aspects and limitations of both paradigms are summarized before an examination of how virtual reality technology may offer a way to combine the strengths from both approaches.
Methods: This is not an exhaustive review of the literature; rather, the papers are chosen as representative of the current understanding within each broad topic. Web of Science ISI, EMBASE and PsycInfo were searched for relevant articles.
Results: Behavioural and ToM approaches to social skills training achieve some success in improving specific skills or understanding. However, the failure to generalize learned behaviours to novel environments, and the unwieldy nature of some behavioural methodologies, means that there is a need for a training package that is easy to administer and successful in promoting learning across contexts.
Conclusions: Virtual reality technology may be an ideal tool for allowing participants to practise behaviours in role-play situations, whilst also providing a safe environment for rule learning and repetition of tasks. Role-play within virtual environments could promote the mental simulation of social events, potentially allowing a greater insight into minds. Practice of behaviours, both within and across contexts, could also encourage a more flexible approach to social problem solving. Virtual environments offer a new and exciting perspective on social skills training for people with autistic spectrum disorders.
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Published date: June 2002
Keywords:
autism, executive function, mental simulation, social skills training, theory of mind, virtual reality
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Local EPrints ID: 171415
URI: http://eprints.soton.ac.uk/id/eprint/171415
ISSN: 0964-2633
PURE UUID: 3f89fab6-c668-46c2-aa5f-b6be91828e80
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Date deposited: 17 Jan 2011 10:09
Last modified: 14 Mar 2024 02:56
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P. Mitchell
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