The University of Southampton
University of Southampton Institutional Repository

A CG artist's impression: depicting virtual reconstructions using non-photorealistic rendering techniques

A CG artist's impression: depicting virtual reconstructions using non-photorealistic rendering techniques
A CG artist's impression: depicting virtual reconstructions using non-photorealistic rendering techniques
Archaeologists have been creating virtual reconstructions for over thirty years, yet despite numerous concerns with depicting these in a a photorealistic style, virtual reconstructions depicted in alternative styles are generally a rarity. This paper attempts to evaluate the potential benefits of presenting virtual reconstructions using non-photorealistic rendering (NPR): a relatively new discipline in computer graphics that aims to depict 3D graphics in artistic and expressive styles. The study described here examined how using non-photorealistic rendering techniques might overcome the various problems that have become associated with using photorealistic styles of depiction. The study also highlighted the potential benefits that non-photorealistic graphics could offer archaeologists creating virtual reconstructions. Recent multi-disciplinary research in computer graphics and psychology suggested that non-photorealistic rendering techniques can influence a viewer's psychological response to an illustration, for example, using NPR techniques can encourage conversation, influence a viewer's judgements and direct their gaze. These findings were compared to the results of an online survey that assessed how viewers' responded to archaeological reconstructions depicted in both photorealistic and non-photorealistic styles. The results suggested that choice of style clearly influences the way viewers respond to virtual reconstructions, and indicated that archaeologists should be considering the impact style has on their reconstructions, especially interpretive reconstructions where creating a strong aesthetic or a sense of engagement are not essential requirements
computer graphics, artistic rendering, illustration, non-photorealistic rendering, reconstruction, ACRG
Archaeopress
Frankland, T.J.
ae64d377-2f1c-4201-985b-49148548210d
Frankland, T.J.
ae64d377-2f1c-4201-985b-49148548210d

Frankland, T.J. (2010) A CG artist's impression: depicting virtual reconstructions using non-photorealistic rendering techniques. In, Thinking Beyond the Tool: Archaeological Computing and the Interpretative Process. Oxford, GB. Archaeopress. (In Press)

Record type: Book Section

Abstract

Archaeologists have been creating virtual reconstructions for over thirty years, yet despite numerous concerns with depicting these in a a photorealistic style, virtual reconstructions depicted in alternative styles are generally a rarity. This paper attempts to evaluate the potential benefits of presenting virtual reconstructions using non-photorealistic rendering (NPR): a relatively new discipline in computer graphics that aims to depict 3D graphics in artistic and expressive styles. The study described here examined how using non-photorealistic rendering techniques might overcome the various problems that have become associated with using photorealistic styles of depiction. The study also highlighted the potential benefits that non-photorealistic graphics could offer archaeologists creating virtual reconstructions. Recent multi-disciplinary research in computer graphics and psychology suggested that non-photorealistic rendering techniques can influence a viewer's psychological response to an illustration, for example, using NPR techniques can encourage conversation, influence a viewer's judgements and direct their gaze. These findings were compared to the results of an online survey that assessed how viewers' responded to archaeological reconstructions depicted in both photorealistic and non-photorealistic styles. The results suggested that choice of style clearly influences the way viewers respond to virtual reconstructions, and indicated that archaeologists should be considering the impact style has on their reconstructions, especially interpretive reconstructions where creating a strong aesthetic or a sense of engagement are not essential requirements

This record has no associated files available for download.

More information

Accepted/In Press date: 2010
Keywords: computer graphics, artistic rendering, illustration, non-photorealistic rendering, reconstruction, ACRG
Organisations: Archaeology

Identifiers

Local EPrints ID: 203059
URI: http://eprints.soton.ac.uk/id/eprint/203059
PURE UUID: 5b686021-5660-4324-b67a-5055188c9833

Catalogue record

Date deposited: 11 Nov 2011 09:38
Last modified: 10 Dec 2021 19:51

Export record

Contributors

Author: T.J. Frankland

Download statistics

Downloads from ePrints over the past year. Other digital versions may also be available to download e.g. from the publisher's website.

View more statistics

Atom RSS 1.0 RSS 2.0

Contact ePrints Soton: eprints@soton.ac.uk

ePrints Soton supports OAI 2.0 with a base URL of http://eprints.soton.ac.uk/cgi/oai2

This repository has been built using EPrints software, developed at the University of Southampton, but available to everyone to use.

We use cookies to ensure that we give you the best experience on our website. If you continue without changing your settings, we will assume that you are happy to receive cookies on the University of Southampton website.

×