The University of Southampton
University of Southampton Institutional Repository

‘Tangible pasts’: user-centred design of a mixed reality application for cultural heritage

Record type: Conference or Workshop Item (Paper)

Within the research communities of archaeological computing and museum studies there has been vivid discussion concerning the virtual imagery produced in archaeological research, as well as the technologies and modes employed for public engagement and outreach. A significant number of collaborative projects are exploring the potential of Mixed Reality (MR) applications for interpretive archaeology, cultural heritage sites and museums. User evaluation is one of the methods typically used by these projects, either for assessing the interpretive value of such applications, -especially in museum contexts- and/or the development of the technologies employed. However, these evaluations are often conducted at the later stages of the development cycle when there is little time available to make amendments to the project based on user feedback. In contrast, researchers from disciplines such as CSCW and Human-Computer Interaction design applications iteratively, with user evaluation conducted throughout the design process.

Our work builds on previous research into MR tangible interfaces and interactive museum installations by attempting to explore alternative modes of engaging the public with archaeological information. For the purposes of this project we designed ‘Tangible Pasts’, a prototype tangible interface in the form of physical book augmented with digital information. ‘Tangible Pasts’ combines text, 3D models, animations and sound, enabling users to experience the featured case studies in an intuitive way by seamlessly moving between physical and virtual content.

The initial design was presented in the ‘Open Exhibition’ at the Visualisation in Archaeology (ViA) international conference and was evaluated by a group of visualisation specialists who attended the event. The prototype was also evaluated by non-experts from other disciplines in order to limit the bias of people related to cultural heritage studies. Based on the suggestions and comments received the application was developed further. This paper will present the concept of ‘Tangible Pasts’ and the results of the user evaluation study, highlighting the importance of a user-centred, iterative design approach for the cultural heritage sector

Full text not available from this repository.

Citation

Chrysanthi, Angeliki, Papadopoulos, Constantinos and Frankland, Tom (2012) ‘Tangible pasts’: user-centred design of a mixed reality application for cultural heritage At 40th Annual Computer Applications & Quantitative Methods in Archaeology Conference (CAA 2012). 26 - 30 Mar 2012.

More information

Published date: 2012
Venue - Dates: 40th Annual Computer Applications & Quantitative Methods in Archaeology Conference (CAA 2012), 2012-03-26 - 2012-03-30
Organisations: Archaeology

Identifiers

Local EPrints ID: 209561
URI: http://eprints.soton.ac.uk/id/eprint/209561
PURE UUID: 3ff8da4d-f9d1-4018-9f88-023edf862cef

Catalogue record

Date deposited: 01 Feb 2012 12:31
Last modified: 18 Jul 2017 10:46

Export record

Contributors

Author: Angeliki Chrysanthi
Author: Constantinos Papadopoulos
Author: Tom Frankland

University divisions


Download statistics

Downloads from ePrints over the past year. Other digital versions may also be available to download e.g. from the publisher's website.

View more statistics

Atom RSS 1.0 RSS 2.0

Contact ePrints Soton: eprints@soton.ac.uk

ePrints Soton supports OAI 2.0 with a base URL of http://eprints.soton.ac.uk/cgi/oai2

This repository has been built using EPrints software, developed at the University of Southampton, but available to everyone to use.

We use cookies to ensure that we give you the best experience on our website. If you continue without changing your settings, we will assume that you are happy to receive cookies on the University of Southampton website.

×