Links in the Palm of your Hand: Tangible Hypermedia using Augmented Reality
Links in the Palm of your Hand: Tangible Hypermedia using Augmented Reality
Contextualised Open Hypermedia can be used to provide added value to document collections or artefacts. However, transferring the underlying hyper structures into a users conceptual model is often a problem. Augmented reality provides a mechanism for presenting these structures in a visual and tangible manner, translating the abstract action of combining contextual linkbases into physical gestures of real familiarity to users of the system. This paper examines the use of augmented reality in hypermedia and explores some possible modes of interaction that embody the functionality of open hypermedia and contextual linking using commonplace and easily understandable real world metaphors.
Augmented Reality, Tangible Interfaces, Adaptive Hypermedia, Contextual Hypermedia
127-136
Sinclair, Patrick
255443f0-174e-470e-b1d6-97947aad44a9
Martinez, Kirk
5f711898-20fc-410e-a007-837d8c57cb18
Millard, David
4f19bca5-80dc-4533-a101-89a5a0e3b372
Weal, Mark J.
e8fd30a6-c060-41c5-b388-ca52c81032a4
2002
Sinclair, Patrick
255443f0-174e-470e-b1d6-97947aad44a9
Martinez, Kirk
5f711898-20fc-410e-a007-837d8c57cb18
Millard, David
4f19bca5-80dc-4533-a101-89a5a0e3b372
Weal, Mark J.
e8fd30a6-c060-41c5-b388-ca52c81032a4
Sinclair, Patrick, Martinez, Kirk, Millard, David and Weal, Mark J.
(2002)
Links in the Palm of your Hand: Tangible Hypermedia using Augmented Reality.
The Thirteenth ACM Conference on Hypertext and Hypermedia, Maryland, United States.
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Record type:
Conference or Workshop Item
(Other)
Abstract
Contextualised Open Hypermedia can be used to provide added value to document collections or artefacts. However, transferring the underlying hyper structures into a users conceptual model is often a problem. Augmented reality provides a mechanism for presenting these structures in a visual and tangible manner, translating the abstract action of combining contextual linkbases into physical gestures of real familiarity to users of the system. This paper examines the use of augmented reality in hypermedia and explores some possible modes of interaction that embody the functionality of open hypermedia and contextual linking using commonplace and easily understandable real world metaphors.
More information
Published date: 2002
Additional Information:
Event Dates: June, 2002
Venue - Dates:
The Thirteenth ACM Conference on Hypertext and Hypermedia, Maryland, United States, 2002-06-01
Keywords:
Augmented Reality, Tangible Interfaces, Adaptive Hypermedia, Contextual Hypermedia
Organisations:
Web & Internet Science
Identifiers
Local EPrints ID: 256707
URI: http://eprints.soton.ac.uk/id/eprint/256707
PURE UUID: 502f94d2-1e76-4432-9498-6cce454fe2ca
Catalogue record
Date deposited: 26 Jun 2003
Last modified: 15 Mar 2024 02:58
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