Investigating User Tolerance for Errors in Vision-Enabled Gesture-Based Interactions
Investigating User Tolerance for Errors in Vision-Enabled Gesture-Based Interactions
In this paper, we describe our investigation into user tolerance of recognition errors during hand gesture interactions with visual displays. The study is based on our proposed interaction model for investigating gesture based interactions, focusing on three elements: Interaction context, system performance and user goals. This Wizard of Oz experiment investigates how recognition system accuracy rates and task characteristics in both desktop and ubiquitous computing scenarios can influence user tolerance for gesture interactions. Results suggest that interaction context is a greater influence on user tolerance than system performance alone, where recognition error rates can potentially reach 40\% before users will abandon gestures and use an alternate interaction mode in a ubiquitous computing scenario. Results also suggest that in a desktop scenario, traditional input methods are more appropriate than gestures.
gestures, ubiquitous computing, Wizard-of-Oz Experiment
Karam, Maria
4de3a111-3462-4249-ab6d-be974ecaaabf
schraefel, m.c.
ac304659-1692-47f6-b892-15113b8c929f
2006
Karam, Maria
4de3a111-3462-4249-ab6d-be974ecaaabf
schraefel, m.c.
ac304659-1692-47f6-b892-15113b8c929f
Karam, Maria and schraefel, m.c.
(2006)
Investigating User Tolerance for Errors in Vision-Enabled Gesture-Based Interactions.
AVI, Venice, Italy.
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Conference or Workshop Item
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Abstract
In this paper, we describe our investigation into user tolerance of recognition errors during hand gesture interactions with visual displays. The study is based on our proposed interaction model for investigating gesture based interactions, focusing on three elements: Interaction context, system performance and user goals. This Wizard of Oz experiment investigates how recognition system accuracy rates and task characteristics in both desktop and ubiquitous computing scenarios can influence user tolerance for gesture interactions. Results suggest that interaction context is a greater influence on user tolerance than system performance alone, where recognition error rates can potentially reach 40\% before users will abandon gestures and use an alternate interaction mode in a ubiquitous computing scenario. Results also suggest that in a desktop scenario, traditional input methods are more appropriate than gestures.
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Published date: 2006
Additional Information:
Event Dates: May 2006
Venue - Dates:
AVI, Venice, Italy, 2006-05-01
Keywords:
gestures, ubiquitous computing, Wizard-of-Oz Experiment
Organisations:
Agents, Interactions & Complexity
Identifiers
Local EPrints ID: 262206
URI: http://eprints.soton.ac.uk/id/eprint/262206
PURE UUID: 7cf71e1c-69d3-490c-9048-babbf5e01f24
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Date deposited: 29 Mar 2006
Last modified: 15 Mar 2024 03:16
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Contributors
Author:
Maria Karam
Author:
m.c. schraefel
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