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Learning Through Rich Environments

Argles, David, Frazer, Alex, Wills, Gary and Wald, Mike (2007) Learning Through Rich Environments At EdMedia. 25 - 29 Jun 2007.

Record type: Conference or Workshop Item (Paper)


Research into games in education most frequently expresses itself in the form of noting that games interest and motivate, and that we might therefore find the learning process improved if we were to use games as a vehicle for the delivery of learning content. We do not wish to take this approach, but to analyse what it is that makes games interesting and motivating and apply this in the context of designing learning scenarios. Many papers propose taxonomies of game style and criteria for good game design, tending to list good ideas and observed issues, but meeting difficulties when trying to generalise. We review some of the more important contributions in the area, and distil these into models to help us understand what's involved by defining the concept of a “Rich Environment.” We conclude with an example of how these models may be applied to the design of a learning environment.

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Published date: 2007
Additional Information: Event Dates: June 25- June 29, 2007
Venue - Dates: EdMedia, 2007-06-25 - 2007-06-29
Organisations: Web & Internet Science, Electronic & Software Systems


Local EPrints ID: 262579
PURE UUID: 708127ea-237b-4d73-9f4a-e14486d96f32
ORCID for Gary Wills: ORCID iD

Catalogue record

Date deposited: 15 May 2006
Last modified: 18 Jul 2017 08:49

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Author: David Argles
Author: Alex Frazer
Author: Gary Wills ORCID iD
Author: Mike Wald

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