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The design of effective feedback in computer-based sport training

The design of effective feedback in computer-based sport training
The design of effective feedback in computer-based sport training
This paper presents the design of effective feedback in the motor skill domain via Computer-based Sport Training (CBST) in order to support athletes‘ achievement of their intended training outcomes. With increasingly rapid development in Computer-based Sport Training (CBST), feedback plays an important role in both coaching and learning. A good CBST system includes not only good training strategies but also effective feedback design. Feedback in the motor skill domain via CBST may be synthetically designed to allow athletes to practise in a more effective way, and enhance their skill acquisition. Existing designs lack pedagogical elements. To bridge the gap, we propose a framework for the design of pedagogically-informed feedback based on; learning transactions, competence, cybernetics, and behaviourism. We present the design of effective feedback in the motor skill domain which focuses on the requirements and analysis stage.
COMPUTER ASSISSTED INSTRUCTION, FEEDBACK, PEDAGOGY, COMPETENCE, INSTRUCTIONAL DESIGN
P Iskandar, Yulita Hanum
650b92b2-825e-4b59-82d8-c6657c948fd1
Gilbert, Lester
a593729a-9941-4b0a-bb10-1be61673b741
Wills, Gary
3a594558-6921-4e82-8098-38cd8d4e8aa0
P Iskandar, Yulita Hanum
650b92b2-825e-4b59-82d8-c6657c948fd1
Gilbert, Lester
a593729a-9941-4b0a-bb10-1be61673b741
Wills, Gary
3a594558-6921-4e82-8098-38cd8d4e8aa0

P Iskandar, Yulita Hanum, Gilbert, Lester and Wills, Gary (2009) The design of effective feedback in computer-based sport training. 7th International Symposium on Computer Science in Sport, Canberra, Australia. 22 - 25 Sep 2009.

Record type: Conference or Workshop Item (Other)

Abstract

This paper presents the design of effective feedback in the motor skill domain via Computer-based Sport Training (CBST) in order to support athletes‘ achievement of their intended training outcomes. With increasingly rapid development in Computer-based Sport Training (CBST), feedback plays an important role in both coaching and learning. A good CBST system includes not only good training strategies but also effective feedback design. Feedback in the motor skill domain via CBST may be synthetically designed to allow athletes to practise in a more effective way, and enhance their skill acquisition. Existing designs lack pedagogical elements. To bridge the gap, we propose a framework for the design of pedagogically-informed feedback based on; learning transactions, competence, cybernetics, and behaviourism. We present the design of effective feedback in the motor skill domain which focuses on the requirements and analysis stage.

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More information

Published date: September 2009
Additional Information: Event Dates: 22-25 September 2009
Venue - Dates: 7th International Symposium on Computer Science in Sport, Canberra, Australia, 2009-09-22 - 2009-09-25
Keywords: COMPUTER ASSISSTED INSTRUCTION, FEEDBACK, PEDAGOGY, COMPETENCE, INSTRUCTIONAL DESIGN
Organisations: Electronic & Software Systems

Identifiers

Local EPrints ID: 268042
URI: http://eprints.soton.ac.uk/id/eprint/268042
PURE UUID: f7c2d498-675d-4df1-9273-ecfdd6299ce1
ORCID for Gary Wills: ORCID iD orcid.org/0000-0001-5771-4088

Catalogue record

Date deposited: 14 Oct 2009 09:07
Last modified: 15 Mar 2024 02:51

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Contributors

Author: Yulita Hanum P Iskandar
Author: Lester Gilbert
Author: Gary Wills ORCID iD

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