A Cross Media Platform for Personalized Leisure & Entertainment: The POLYMNIA Approach

Anagnostopoulos, V., Chatzis, S., Lalos, C., Doulamis, A., Kosmopoulos, D., Varvarigou, T., Neuschmied, H., Thallinger, G., Middleton, S.E., Addis, M, Bustos, E and Giorgini, F (2006) A Cross Media Platform for Personalized Leisure & Entertainment: The POLYMNIA Approach At AXMEDIS.


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The POLYMNIA project aims to develop an intelligent cross-media platform for personalised leisure and entertainment in thematic parks or venues. The system allows the visitors to be the real protagonist in the venue. Towards this goal, POLYMNIA platform is equipped with innovative imaging technologies for real time detection, localisation and tracking of “human content”, i.e., the human visitor within the recoding being made in real-time by the system. No constraints are imposed on the variation of the environment. New, content-based media representation and organisation schemes will be developed to provide scalable, efficient and user-oriented description of the “human content”, enabling efficient retrieval, access, and delivery across heterogeneous media platforms. In addition, adaptive mechanisms are employed to update the system response to the current users’ information needs and preferences.

Item Type: Conference or Workshop Item (Other)
Additional Information: Event Dates: November 2006
Venue - Dates: AXMEDIS, 2006-11-01
Organisations: Electronics & Computer Science, IT Innovation
ePrint ID: 268524
Date :
Date Event
December 2006Accepted/In Press
Date Deposited: 19 Feb 2010 15:42
Last Modified: 17 Apr 2017 18:31
Further Information:Google Scholar
URI: http://eprints.soton.ac.uk/id/eprint/268524

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