Gender inclusivity framework (GIF): Inter-rater agreement towards the components of gender inclusivity in games
Gender inclusivity framework (GIF): Inter-rater agreement towards the components of gender inclusivity in games
Gender inclusivity in games studies are just beginning to emerge and exploratory in nature. This study proposes an integrative framework, named Gender Inclusivity Framework (GIF) that will provide a common platform for understanding gender inclusivity in games. The aim of this paper is to investigate agreement patterns on components of the framework. To evaluate the proposed framework, an expert evaluation was conducted to obtain feedback on the components of gender inclusivity in games. Five experts from the games industry and academic researchers were invited to participate in this study. A novel measuring instrument was developed based on the Gender Inclusivity Framework (GIF) with a total of 32 items. For each component a number of items were generated and a brief description with an example to illustrate the meaning of each item was also provided. Experts were asked to rate how important each item is towards gender inclusive gameplay and content. Results suggest that there is a statistical significance between the experts’ agreement towards the components of gender inclusivity in games and revealed two distinct clusters of experts’ agreement towards the components of gender inclusivity in games.
Ibrahim, Roziana
1b474cb2-7c25-47de-b449-308bde11c935
Wills, Gary
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Gilbert, Lester
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Ibrahim, Roziana
1b474cb2-7c25-47de-b449-308bde11c935
Wills, Gary
3a594558-6921-4e82-8098-38cd8d4e8aa0
Gilbert, Lester
a593729a-9941-4b0a-bb10-1be61673b741
Ibrahim, Roziana, Wills, Gary and Gilbert, Lester
(2011)
Gender inclusivity framework (GIF): Inter-rater agreement towards the components of gender inclusivity in games.
IADIS International Conference Game and Entertainment Technologies 2011, Rome, Italy.
21 - 23 Jul 2011.
(Submitted)
Record type:
Conference or Workshop Item
(Paper)
Abstract
Gender inclusivity in games studies are just beginning to emerge and exploratory in nature. This study proposes an integrative framework, named Gender Inclusivity Framework (GIF) that will provide a common platform for understanding gender inclusivity in games. The aim of this paper is to investigate agreement patterns on components of the framework. To evaluate the proposed framework, an expert evaluation was conducted to obtain feedback on the components of gender inclusivity in games. Five experts from the games industry and academic researchers were invited to participate in this study. A novel measuring instrument was developed based on the Gender Inclusivity Framework (GIF) with a total of 32 items. For each component a number of items were generated and a brief description with an example to illustrate the meaning of each item was also provided. Experts were asked to rate how important each item is towards gender inclusive gameplay and content. Results suggest that there is a statistical significance between the experts’ agreement towards the components of gender inclusivity in games and revealed two distinct clusters of experts’ agreement towards the components of gender inclusivity in games.
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Submitted date: 22 July 2011
Additional Information:
Event Dates: 22nd - 24th July 2011
Venue - Dates:
IADIS International Conference Game and Entertainment Technologies 2011, Rome, Italy, 2011-07-21 - 2011-07-23
Organisations:
Electronic & Software Systems
Identifiers
Local EPrints ID: 272128
URI: http://eprints.soton.ac.uk/id/eprint/272128
PURE UUID: 6bff8e3e-157f-4651-9b1a-e4f6d6f56933
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Date deposited: 28 Mar 2011 11:24
Last modified: 11 Dec 2021 03:11
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Contributors
Author:
Roziana Ibrahim
Author:
Gary Wills
Author:
Lester Gilbert
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