Symbol sense behavior in digital activities
Symbol sense behavior in digital activities
The algebraic expertise that mathematics education is aiming for includes both procedural skills and conceptual understanding. To capture the latter, notions such as symbol sense, gestalt view and visual salience have been developed. We wonder if digital activities can be designed that not only require procedural algebraic skills, but also invite symbol sense, and if the notions of gestalt view and visual salience are helpful in understanding student behavior in such a digital environment. To investigate this, a prototypical digital algebra environment was designed, consisting of thirty tasks, which focus on these two characteristics of symbol sense. The activities were piloted in five one-to-one think-aloud sessions with students from pre-university grade 12. The results suggest that the students’ behaviors indeed can be understood in terms of (lack of) symbol sense, and that the notions of gestalt view and visual salience apply to behavior in digital environments as well. Therefore, we believe digital activities can invite symbol sense; the educational exploitation of such environments is not trivial.
43-49
Bokhove, Christian
7fc17e5b-9a94-48f3-a387-2ccf60d2d5d8
Drijvers, Paul
c9c9fde8-ef4e-42bb-aa5d-f1c0400a93ae
2010
Bokhove, Christian
7fc17e5b-9a94-48f3-a387-2ccf60d2d5d8
Drijvers, Paul
c9c9fde8-ef4e-42bb-aa5d-f1c0400a93ae
Bokhove, Christian and Drijvers, Paul
(2010)
Symbol sense behavior in digital activities.
For the Learning of Mathematics, 30 (3), .
Abstract
The algebraic expertise that mathematics education is aiming for includes both procedural skills and conceptual understanding. To capture the latter, notions such as symbol sense, gestalt view and visual salience have been developed. We wonder if digital activities can be designed that not only require procedural algebraic skills, but also invite symbol sense, and if the notions of gestalt view and visual salience are helpful in understanding student behavior in such a digital environment. To investigate this, a prototypical digital algebra environment was designed, consisting of thirty tasks, which focus on these two characteristics of symbol sense. The activities were piloted in five one-to-one think-aloud sessions with students from pre-university grade 12. The results suggest that the students’ behaviors indeed can be understood in terms of (lack of) symbol sense, and that the notions of gestalt view and visual salience apply to behavior in digital environments as well. Therefore, we believe digital activities can invite symbol sense; the educational exploitation of such environments is not trivial.
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Published date: 2010
Organisations:
Mathematics, Science & Health Education
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Local EPrints ID: 341981
URI: http://eprints.soton.ac.uk/id/eprint/341981
ISSN: 0228-0671
PURE UUID: 306e5817-f3c4-46b1-9187-4917eff60662
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Date deposited: 09 Aug 2012 10:50
Last modified: 11 Dec 2021 04:39
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Author:
Paul Drijvers
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