Animation and CGI
Animation and CGI
This short item outlines some of the mathematics involved in animation, especially in computer-generated imagery (CGI) for use in movies, television, and computer games.
mathematics, animation, CGI
9781587658440
49-51
Jones, Keith
ea790452-883e-419b-87c1-cffad17f868f
Moore-Russo, Deborah
8f90661b-0b76-4ad2-ae67-b21af74ae201
30 January 2012
Jones, Keith
ea790452-883e-419b-87c1-cffad17f868f
Moore-Russo, Deborah
8f90661b-0b76-4ad2-ae67-b21af74ae201
Jones, Keith and Moore-Russo, Deborah
(2012)
Animation and CGI.
In,
Greenwald, Sarah and Thomley, Jill
(eds.)
Encyclopedia of Mathematics and Society.
Hackensack, US.
Salem Press, .
Record type:
Book Section
Abstract
This short item outlines some of the mathematics involved in animation, especially in computer-generated imagery (CGI) for use in movies, television, and computer games.
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More information
e-pub ahead of print date: 15 October 2011
Published date: 30 January 2012
Keywords:
mathematics, animation, CGI
Organisations:
Mathematics, Science & Health Education
Identifiers
Local EPrints ID: 348493
URI: http://eprints.soton.ac.uk/id/eprint/348493
ISBN: 9781587658440
PURE UUID: 94fa572f-9c6b-44c7-b930-71a3e35e12e4
Catalogue record
Date deposited: 14 Feb 2013 12:43
Last modified: 11 Dec 2021 01:31
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Contributors
Author:
Deborah Moore-Russo
Editor:
Sarah Greenwald
Editor:
Jill Thomley
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