The University of Southampton
University of Southampton Institutional Repository

Which path and how fast? The effect of flight time and path on user understanding in 3-D fly-over animations

Which path and how fast? The effect of flight time and path on user understanding in 3-D fly-over animations
Which path and how fast? The effect of flight time and path on user understanding in 3-D fly-over animations
3-D fly-over animations offer a potentially powerful technique to communicate geographical data and concepts. However, there is little in the literature concerning how they are understood by viewers. In this study the effects of flight travel time and flight path around a landscape on user understanding are tested on a special case of 3-D fly-overs: 'map tours'. Results prove that being able to see an overview of the landscape during a map tour is important for user understanding but the effects on tilting and flight travel time are less conclusive. Implications of the results to designing effective 3-D fly-over animations are discussed.
Maney Publishing
Treves, Richard
ef32609d-90b8-4fc8-80dd-460db81dbfb3
Skarlatidou, Artemis
f1b6c31f-b0c6-46ed-b9a7-d1ac7c21a0f3
Treves, Richard
ef32609d-90b8-4fc8-80dd-460db81dbfb3
Skarlatidou, Artemis
f1b6c31f-b0c6-46ed-b9a7-d1ac7c21a0f3

Treves, Richard and Skarlatidou, Artemis (1970) Which path and how fast? The effect of flight time and path on user understanding in 3-D fly-over animations Maney Publishing

Record type: Monograph (Project Report)

Abstract

3-D fly-over animations offer a potentially powerful technique to communicate geographical data and concepts. However, there is little in the literature concerning how they are understood by viewers. In this study the effects of flight travel time and flight path around a landscape on user understanding are tested on a special case of 3-D fly-overs: 'map tours'. Results prove that being able to see an overview of the landscape during a map tour is important for user understanding but the effects on tilting and flight travel time are less conclusive. Implications of the results to designing effective 3-D fly-over animations are discussed.

Text
Irish Experiment_FINAL.pdf - Author's Original
Restricted to Registered users only
Download (1MB)

More information

Published date: 1 January 1970
Organisations: Geography & Environment

Identifiers

Local EPrints ID: 356291
URI: http://eprints.soton.ac.uk/id/eprint/356291
PURE UUID: b74edb11-ea4e-4dae-b527-633d93047fa5

Catalogue record

Date deposited: 17 Sep 2013 12:32
Last modified: 14 Mar 2024 14:47

Export record

Contributors

Author: Richard Treves
Author: Artemis Skarlatidou

Download statistics

Downloads from ePrints over the past year. Other digital versions may also be available to download e.g. from the publisher's website.

View more statistics

Atom RSS 1.0 RSS 2.0

Contact ePrints Soton: eprints@soton.ac.uk

ePrints Soton supports OAI 2.0 with a base URL of http://eprints.soton.ac.uk/cgi/oai2

This repository has been built using EPrints software, developed at the University of Southampton, but available to everyone to use.

We use cookies to ensure that we give you the best experience on our website. If you continue without changing your settings, we will assume that you are happy to receive cookies on the University of Southampton website.

×