IdleWars: an Evaluation of a Pervasive Game to Promote Sustainable Behaviour in the Workplace
IdleWars: an Evaluation of a Pervasive Game to Promote Sustainable Behaviour in the Workplace
224-237
Tolias, Evangelos
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Costanza, Enrico
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Rogers, Alex
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Bedwell, Benjamin
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Banks, Nick
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Tolias, Evangelos
996294f1-e485-4ff1-8ae0-b90717edc0c8
Costanza, Enrico
0868f119-c42e-4b5f-905f-fe98c1beeded
Rogers, Alex
f9130bc6-da32-474e-9fab-6c6cb8077fdc
Bedwell, Benjamin
d846aab4-95ee-46d1-a70e-a2d846147eb5
Banks, Nick
95fde989-7d21-46cf-a1d2-63f59181f5c1
Tolias, Evangelos, Costanza, Enrico, Rogers, Alex, Bedwell, Benjamin and Banks, Nick
(2015)
IdleWars: an Evaluation of a Pervasive Game to Promote Sustainable Behaviour in the Workplace.
In Entertainment Computing - ICEC 2015.
vol. 9353,
Springer.
.
(doi:10.1007/978-3-319-24589-8_17).
Record type:
Conference or Workshop Item
(Paper)
Text
14pages.pdf
- Accepted Manuscript
More information
Accepted/In Press date: 5 July 2015
e-pub ahead of print date: 1 December 2015
Venue - Dates:
International Conference on Entertainment Computing (ICEC), 2015-07-05
Organisations:
Agents, Interactions & Complexity
Identifiers
Local EPrints ID: 378861
URI: http://eprints.soton.ac.uk/id/eprint/378861
PURE UUID: 84a3b972-40fd-4287-9c04-48738019bbe2
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Date deposited: 09 Jul 2015 12:59
Last modified: 15 Mar 2024 19:27
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Contributors
Author:
Evangelos Tolias
Author:
Enrico Costanza
Author:
Alex Rogers
Author:
Benjamin Bedwell
Author:
Nick Banks
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