A Research Framework for Engineering Location-Based Poetics


Millard, David and Hargood, Charlie (2015) A Research Framework for Engineering Location-Based Poetics At Narrative and Hypertext Workshop, held in conjunction with ACM Hypertext 2016.

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Description/Abstract

Technology has always created new opportunities for storytelling, but in the last few decades the rate of change in technology has accelerated enormously, and our technological platforms have become fluid and uncertain. This is a problem because there is a relationship between the affordances and characteristics of the technology, and the poetics of our storytelling using that technology. In essence, different types of technology are good for telling different types of story in different ways, and yet technology is developed without any sense of its embedded poetics, and writers are left to experiment with the results. For example, location-based systems are now common, and there are many apps that experiment with location and storytelling, but the poetics of location-based narratives are poorly understood, and thus have not informed the development of those apps. In this paper we present a research framework, drawing on techniques from participatory design, UX, and Games Design, for exploring how writers can be involved in the process of building new software and as a result co-create both location-based technology and new location-based narrative forms.

Item Type: Conference or Workshop Item (Paper)
Venue - Dates: Narrative and Hypertext Workshop, held in conjunction with ACM Hypertext 2016, 2015-01-01
Organisations: Web & Internet Science
ePrint ID: 388165
Date :
Date Event
2015Published
Date Deposited: 19 Feb 2016 12:28
Last Modified: 17 Apr 2017 04:07
Further Information:Google Scholar
URI: http://eprints.soton.ac.uk/id/eprint/388165

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