Object based audio reproduction using a listener-position adaptive stereo system
Simon Galvez, Marcos, Menzies-Gow, Dylan and Mason, Russell et al. (2016) Object based audio reproduction using a listener-position adaptive stereo system Journal of the Audio Engineering Society, pp. 1-29.
PDF Object Based Audio Reproduction using a Listener-Position Adaptive Stereo System.pdf
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This work introduces a listener-position adaptive stereo reproduction system. The proposed apparatus allows for the reproduction of 2D object-based audio and for a more accurate localisation when the listener is located outside the sweet spot. The adaptation is composed of two parts; a compensation system that updates the loudspeakers feeds so that these are delivered to the listener with an intended magnitude and phase independently of the listening position, and an object-based rendering system using conventional panning algorithms. Robustness simulations show that an accurate localisation is possible when the audio objects are panned between the two loudspeakers. This has been further assessed by objective and subjective localisation experiments.
|Date Deposited:||10 Jun 2016 08:39|
|Last Modified:||22 Feb 2017 04:48|
S3A: Future Spatial Audio for an Immersive Listener Experience at Home
Funded by: EPSRC (EP/L000539/1)
12 December 2013 to 11 December 2018
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