'Platform studies’ epistemic threshold
'Platform studies’ epistemic threshold
In recent methodological scholarship on digital games, a strong connection is noted between ‘‘platform studies’’ and media archaeology. While platform studies has its critics, who primarily lament the limitations of the project, a recent spate of publications in the field suggests considerable dynamism in platform studies as the concept is further developed. This article argues that by examining platform studies from the perspective of media archaeology, it becomes apparent that platform studies establishes an ‘‘epistemic threshold’’. Additionally, platform studies is a historical method which both establish continuities and mark breaks with previous platforms and technologies. From the perspective of this threshold, this article explores epistemic questions that arise from how platform studies forms an archive,
and how media archaeology can enrich the method’s explicit concerns and
engagements with technology and culture.
games, platform studies, media archaeology, media theory
349-369
Apperley, Thomas
3eedc8e9-ae22-4d94-bebc-39fb1027648f
Parikka, Jussi
cf75ecb3-3559-4e53-a03e-af511651e9ac
June 2018
Apperley, Thomas
3eedc8e9-ae22-4d94-bebc-39fb1027648f
Parikka, Jussi
cf75ecb3-3559-4e53-a03e-af511651e9ac
Apperley, Thomas and Parikka, Jussi
(2018)
'Platform studies’ epistemic threshold.
Games and Culture, 13 (4), .
(doi:10.1177/1555412015616509).
Abstract
In recent methodological scholarship on digital games, a strong connection is noted between ‘‘platform studies’’ and media archaeology. While platform studies has its critics, who primarily lament the limitations of the project, a recent spate of publications in the field suggests considerable dynamism in platform studies as the concept is further developed. This article argues that by examining platform studies from the perspective of media archaeology, it becomes apparent that platform studies establishes an ‘‘epistemic threshold’’. Additionally, platform studies is a historical method which both establish continuities and mark breaks with previous platforms and technologies. From the perspective of this threshold, this article explores epistemic questions that arise from how platform studies forms an archive,
and how media archaeology can enrich the method’s explicit concerns and
engagements with technology and culture.
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e-pub ahead of print date: 13 December 2015
Published date: June 2018
Keywords:
games, platform studies, media archaeology, media theory
Identifiers
Local EPrints ID: 412389
URI: http://eprints.soton.ac.uk/id/eprint/412389
ISSN: 1555-4120
PURE UUID: 186b609a-4732-4de3-a5fa-872eb1a4a59d
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Date deposited: 17 Jul 2017 13:34
Last modified: 06 Jun 2024 01:49
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Author:
Thomas Apperley
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