Wide area 3D seafloor reconstruction and its application to sea fauna density mapping
Wide area 3D seafloor reconstruction and its application to sea fauna density mapping
3D visual mapping of the seafloor has found applications ranging from environment monitoring and survey of marine minerals to underwater archeology and inspection of modern man-made structures. However, the attenuation of light is significantly more pronounced in water than in air or in space, and so in order to obtain underwater images in colour, it is typically necessary to be within 2 to 3m of the seafloor. In addition to the high risk of collision when operating underwater vehicles at such low altitudes, the limited area of the seafloor covered in each image means large area surveys require a huge investment of time. In this research, we aim to increase the efficiency of mapping large areas of the seafloor by developing an underwater imaging system that can take colour images at ranges of up to 12 m, so that each image can cover a larger area, together with the necessary algorithms to automatically process the data it obtains. The system was deployed to map artificial hydrothermal vents in Iheya North Knoll using the ROV Hyper-Dolphin in October 2012. In this paper, we describe the methods used to process the data it obtains and present wide area 3D reconstructions of habitats surrounding artificial hydrothermal vents. Habitats of Shinkaia crosnieri squat lobsters, which are abundant in the hydrothermally active areas, are identified in the maps and their population density calculated.
Bodenmann, Adrian
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Thornton, Blair
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Nakajima, Ryota
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Yamamoto, Hiroyuki
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Ura, Tamaki
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Bodenmann, Adrian
070a668f-cc2f-402a-844e-cdf207b24f50
2013
Bodenmann, Adrian
070a668f-cc2f-402a-844e-cdf207b24f50
Thornton, Blair
8293beb5-c083-47e3-b5f0-d9c3cee14be9
Nakajima, Ryota
c871cdb4-a7be-4ced-a6e7-5e521a3a77bc
Yamamoto, Hiroyuki
5bbce701-0233-433f-a995-dcc3a93d31f2
Ura, Tamaki
0054b875-f246-4d9d-b970-623d97fd4d86
Bodenmann, Adrian
070a668f-cc2f-402a-844e-cdf207b24f50
Bodenmann, Adrian, Thornton, Blair, Nakajima, Ryota, Yamamoto, Hiroyuki, Ura, Tamaki and Bodenmann, Adrian
(2013)
Wide area 3D seafloor reconstruction and its application to sea fauna density mapping.
In Oceans 2013 Sandiego.
(doi:10.23919/OCEANS.2013.6741280).
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Abstract
3D visual mapping of the seafloor has found applications ranging from environment monitoring and survey of marine minerals to underwater archeology and inspection of modern man-made structures. However, the attenuation of light is significantly more pronounced in water than in air or in space, and so in order to obtain underwater images in colour, it is typically necessary to be within 2 to 3m of the seafloor. In addition to the high risk of collision when operating underwater vehicles at such low altitudes, the limited area of the seafloor covered in each image means large area surveys require a huge investment of time. In this research, we aim to increase the efficiency of mapping large areas of the seafloor by developing an underwater imaging system that can take colour images at ranges of up to 12 m, so that each image can cover a larger area, together with the necessary algorithms to automatically process the data it obtains. The system was deployed to map artificial hydrothermal vents in Iheya North Knoll using the ROV Hyper-Dolphin in October 2012. In this paper, we describe the methods used to process the data it obtains and present wide area 3D reconstructions of habitats surrounding artificial hydrothermal vents. Habitats of Shinkaia crosnieri squat lobsters, which are abundant in the hydrothermally active areas, are identified in the maps and their population density calculated.
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Published date: 2013
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Local EPrints ID: 414087
URI: http://eprints.soton.ac.uk/id/eprint/414087
PURE UUID: c7a1b58a-d7f5-47ff-be08-76ed17f1014a
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Date deposited: 14 Sep 2017 16:31
Last modified: 16 Mar 2024 04:32
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Author:
Ryota Nakajima
Author:
Hiroyuki Yamamoto
Author:
Tamaki Ura
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