Qualitative evaluation of media device orchestration for immersive spatial audio reproduction
Qualitative evaluation of media device orchestration for immersive spatial audio reproduction
The challenge of installing and setting up dedicated spatial audio systems can make it difficult to deliver immersive listening experiences to the general public. However, the proliferation of smart mobile devices and the rise of the Internet of Things mean that there are increasing numbers of connected devices capable of producing audio in the home. “Media device orchestration” (MDO) is the concept of utilizing an ad hoc set of devices to deliver or augment a media experience. In this paper, the concept is evaluated by implementing MDO for augmented spatial audio reproduction using object-based audio with semantic metadata. A system that augmented a stereo pair of loudspeakers with an ad hoc array of connected devices is described. The MDO approach aims to optimize aspects of the listening experience that are closely related to listener preference rather than attempting to recreate sound fields as devised during production. A thematic analysis of positive and negative listener comments about the system revealed three main categories of responses: perceptual, technical, and content-dependent aspects. MDO performed particularly well in terms of immersion/envelopment, but the quality of listening experience was partly dependent on loudspeaker quality and listener position.
414-429
Francombe, J.
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Woodcock, J.
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Hughes, Richard J.
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Mason, Russell
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Franck, Andreas
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Pike, Christopher R.
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Brookes, Tim
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Davies, W. J.
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Jackson, P.J.B.
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Cox, Trevor
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Fazi, Filippo
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Hilton, Adrian
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Francombe, J.
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Woodcock, J.
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Hughes, Richard J.
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Mason, Russell
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Franck, Andreas
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Pike, Christopher R.
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Brookes, Tim
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Davies, W. J.
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Jackson, P.J.B.
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Cox, Trevor
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Fazi, Filippo
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Hilton, Adrian
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Francombe, J., Woodcock, J., Hughes, Richard J., Mason, Russell, Franck, Andreas, Pike, Christopher R., Brookes, Tim, Davies, W. J., Jackson, P.J.B., Cox, Trevor, Fazi, Filippo and Hilton, Adrian
(2018)
Qualitative evaluation of media device orchestration for immersive spatial audio reproduction.
Journal of the Audio Engineering Society, 66 (6), .
(doi:10.17743/jaes.2018.0027).
Abstract
The challenge of installing and setting up dedicated spatial audio systems can make it difficult to deliver immersive listening experiences to the general public. However, the proliferation of smart mobile devices and the rise of the Internet of Things mean that there are increasing numbers of connected devices capable of producing audio in the home. “Media device orchestration” (MDO) is the concept of utilizing an ad hoc set of devices to deliver or augment a media experience. In this paper, the concept is evaluated by implementing MDO for augmented spatial audio reproduction using object-based audio with semantic metadata. A system that augmented a stereo pair of loudspeakers with an ad hoc array of connected devices is described. The MDO approach aims to optimize aspects of the listening experience that are closely related to listener preference rather than attempting to recreate sound fields as devised during production. A thematic analysis of positive and negative listener comments about the system revealed three main categories of responses: perceptual, technical, and content-dependent aspects. MDO performed particularly well in terms of immersion/envelopment, but the quality of listening experience was partly dependent on loudspeaker quality and listener position.
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Accepted/In Press date: 22 March 2018
e-pub ahead of print date: 18 June 2018
Identifiers
Local EPrints ID: 422144
URI: http://eprints.soton.ac.uk/id/eprint/422144
ISSN: 1549-4950
PURE UUID: ff82364c-9ccd-43fb-a9d0-d53e30bb8e6d
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Date deposited: 17 Jul 2018 16:31
Last modified: 13 Jun 2024 01:46
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Contributors
Author:
J. Francombe
Author:
J. Woodcock
Author:
Richard J. Hughes
Author:
Russell Mason
Author:
Andreas Franck
Author:
Christopher R. Pike
Author:
Tim Brookes
Author:
W. J. Davies
Author:
P.J.B. Jackson
Author:
Trevor Cox
Author:
Adrian Hilton
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