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How do writing tools shape interactive stories?

How do writing tools shape interactive stories?
How do writing tools shape interactive stories?
Interactive Digital Storytelling is a diverse field, with a variety of different tools and platforms, many of them bespoke. Understanding how these tools effect the stories created using them would allow authors to better select tools for projects, and help developers understand the consequences of their design decisions. We present an initial exploration of this question, using a critical reflection method to analyze the process of adapting a story from StoryPlaces into both Twine and Inform 7. We report four significant differences that posed challenges for adaptation: support for rewinding and/or revisiting, the definition and description of locations, the way in which text is delivered to the reader, and how navigational cues are provided to help readers progress the story. Our observations show that tools impact the stories created using them in ways that are not obvious when working with one platform alone.
Interactive Storytelling, Writing Tools, Interactive Story Authoring, Hypertext Fiction, Interactive Fiction, Location Aware Narratives
514-522
Springer
Kitromili, Sofia
df56e6bd-fed0-4350-84fa-280a57b696f6
Jordan, James
b4bf9915-44c8-45da-823b-7f2627f33e55
Millard, David
4f19bca5-80dc-4533-a101-89a5a0e3b372
Rouse, R.
Koenitz, H.
Haahr, M.
Kitromili, Sofia
df56e6bd-fed0-4350-84fa-280a57b696f6
Jordan, James
b4bf9915-44c8-45da-823b-7f2627f33e55
Millard, David
4f19bca5-80dc-4533-a101-89a5a0e3b372
Rouse, R.
Koenitz, H.
Haahr, M.

Kitromili, Sofia, Jordan, James and Millard, David (2018) How do writing tools shape interactive stories? Rouse, R., Koenitz, H. and Haahr, M. (eds.) In Interactive Storytelling: ICIDS 2018. vol. 11318, Springer. pp. 514-522 . (doi:10.1007/978-3-030-04028-4_60).

Record type: Conference or Workshop Item (Paper)

Abstract

Interactive Digital Storytelling is a diverse field, with a variety of different tools and platforms, many of them bespoke. Understanding how these tools effect the stories created using them would allow authors to better select tools for projects, and help developers understand the consequences of their design decisions. We present an initial exploration of this question, using a critical reflection method to analyze the process of adapting a story from StoryPlaces into both Twine and Inform 7. We report four significant differences that posed challenges for adaptation: support for rewinding and/or revisiting, the definition and description of locations, the way in which text is delivered to the reader, and how navigational cues are provided to help readers progress the story. Our observations show that tools impact the stories created using them in ways that are not obvious when working with one platform alone.

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How Do Writing Tools Shape Interactive Stories? - Accepted Manuscript
Restricted to Repository staff only until 21 November 2019.
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More information

Accepted/In Press date: 2018
e-pub ahead of print date: 21 November 2018
Keywords: Interactive Storytelling, Writing Tools, Interactive Story Authoring, Hypertext Fiction, Interactive Fiction, Location Aware Narratives

Identifiers

Local EPrints ID: 425437
URI: https://eprints.soton.ac.uk/id/eprint/425437
PURE UUID: b10b3f25-f6d7-42d9-ab03-6be900693909
ORCID for David Millard: ORCID iD orcid.org/0000-0002-7512-2710

Catalogue record

Date deposited: 19 Oct 2018 16:30
Last modified: 20 Jul 2019 01:12

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Contributors

Author: Sofia Kitromili
Author: James Jordan
Author: David Millard ORCID iD
Editor: R. Rouse
Editor: H. Koenitz
Editor: M. Haahr

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