Agency and authorship in ludic narrative environments
Agency and authorship in ludic narrative environments
The evolution of new media forms in the context of contemporary ‘convergence culture’ [7] renders the entertainment industry increasingly interactive and participatory, encouraging ‘gamelike’ narrative forms that rely on the audience’s participation and agency [11, p. 3]. This doctoral research investigates choice-making in ludic environments – here, video games and transmedia storytelling – as spatial practice, in which the virtual and physical structures of the text allow the player/participant’s navigation, orientation, and (physical and mental) self-positioning within a choice-based system. Choice-making practices will be addressed through textual analysis and ethnographic research.
Agency, Game narratives, Game space, Navigation, Transmedia storytelling
185-189
Schäfer, Samantha
f6a83891-9f1e-43b9-bc4d-58e4a7094374
2018
Schäfer, Samantha
f6a83891-9f1e-43b9-bc4d-58e4a7094374
Schäfer, Samantha
(2018)
Agency and authorship in ludic narrative environments.
In Interactive Storytelling - 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Proceedings.
vol. 11318 LNCS,
Springer.
.
(doi:10.1007/978-3-030-04028-4_19).
Record type:
Conference or Workshop Item
(Paper)
Abstract
The evolution of new media forms in the context of contemporary ‘convergence culture’ [7] renders the entertainment industry increasingly interactive and participatory, encouraging ‘gamelike’ narrative forms that rely on the audience’s participation and agency [11, p. 3]. This doctoral research investigates choice-making in ludic environments – here, video games and transmedia storytelling – as spatial practice, in which the virtual and physical structures of the text allow the player/participant’s navigation, orientation, and (physical and mental) self-positioning within a choice-based system. Choice-making practices will be addressed through textual analysis and ethnographic research.
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More information
e-pub ahead of print date: 21 November 2018
Published date: 2018
Venue - Dates:
11th International Conference on Interactive Digital Storytelling, ICIDS 2018, , Dublin, Ireland, 2018-12-05 - 2018-12-08
Keywords:
Agency, Game narratives, Game space, Navigation, Transmedia storytelling
Identifiers
Local EPrints ID: 427196
URI: http://eprints.soton.ac.uk/id/eprint/427196
ISSN: 0302-9743
PURE UUID: 0c3d42ce-a367-4f38-a378-e7991be556af
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Date deposited: 07 Jan 2019 17:30
Last modified: 05 Jun 2024 19:36
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