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The theory and practice of social machines

The theory and practice of social machines
The theory and practice of social machines
Social machines are a type of network connected by interactive digital devices made possible by the ubiquitous adoption of technologies such as the Internet, the smartphone, social media and the read/write World Wide Web, connecting people at scale to document situations, cooperate on tasks, exchange information, or even simply to play. Existing social processes may be scaled up, and new social processes enabled, to solve problems, augment reality, create new sources of value, and disrupt existing practice.

This book considers what talents one would need to understand or build a social machine, describes the state of the art, and speculates on the future, from the perspective of the EPSRC project SOCIAM – The Theory and Practice of Social Machines. The aim is to develop a set of tools and techniques for investigating, constructing and facilitating social machines, to enable us to narrow down pragmatically what is becoming a wide space, by asking ‘when will it be valuable to use these methods on a sociotechnical system?’ The systems for which the use of these methods adds value are social machines in which there is rich person-to-person communication, and where a large proportion of the machine’s behaviour is constituted by human interaction.
Social machines, Ethics, Privacy, Trust, Internet of Things, topological data analysis, transcendental information cascades, prosopography, wayfaring, Provenance, Citizen Science, Wikipedia, Crowdsourcing, Pokemon Go!, Digital healthcare, Personal Data, personal data stores, Reflexivity, Social Computing, Social Network Analysis, Social networks, process calculi, web observatories, Mandevillian intelligence, World Wide Web, ethical functionalism
2190-5428
Springer
Shadbolt, Nigel
5c5acdf4-ad42-49b6-81fe-e9db58c2caf7
O'Hara, Kieron
0a64a4b1-efb5-45d1-a4c2-77783f18f0c4
De Roure, David
02879140-3508-4db9-a7f4-d114421375da
Hall, Wendy
11f7f8db-854c-4481-b1ae-721a51d8790c
Shadbolt, Nigel
5c5acdf4-ad42-49b6-81fe-e9db58c2caf7
O'Hara, Kieron
0a64a4b1-efb5-45d1-a4c2-77783f18f0c4
De Roure, David
02879140-3508-4db9-a7f4-d114421375da
Hall, Wendy
11f7f8db-854c-4481-b1ae-721a51d8790c

Shadbolt, Nigel, O'Hara, Kieron, De Roure, David and Hall, Wendy (2019) The theory and practice of social machines (Lecture Notes in Social Networks), Cham. Springer, 272pp.

Record type: Book

Abstract

Social machines are a type of network connected by interactive digital devices made possible by the ubiquitous adoption of technologies such as the Internet, the smartphone, social media and the read/write World Wide Web, connecting people at scale to document situations, cooperate on tasks, exchange information, or even simply to play. Existing social processes may be scaled up, and new social processes enabled, to solve problems, augment reality, create new sources of value, and disrupt existing practice.

This book considers what talents one would need to understand or build a social machine, describes the state of the art, and speculates on the future, from the perspective of the EPSRC project SOCIAM – The Theory and Practice of Social Machines. The aim is to develop a set of tools and techniques for investigating, constructing and facilitating social machines, to enable us to narrow down pragmatically what is becoming a wide space, by asking ‘when will it be valuable to use these methods on a sociotechnical system?’ The systems for which the use of these methods adds value are social machines in which there is rich person-to-person communication, and where a large proportion of the machine’s behaviour is constituted by human interaction.

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More information

Published date: 2019
Additional Information: Front matter of book, including Preface & Acknowledgements, copyright page, biographies of the authors, and the contents page.
Keywords: Social machines, Ethics, Privacy, Trust, Internet of Things, topological data analysis, transcendental information cascades, prosopography, wayfaring, Provenance, Citizen Science, Wikipedia, Crowdsourcing, Pokemon Go!, Digital healthcare, Personal Data, personal data stores, Reflexivity, Social Computing, Social Network Analysis, Social networks, process calculi, web observatories, Mandevillian intelligence, World Wide Web, ethical functionalism

Identifiers

Local EPrints ID: 428385
URI: http://eprints.soton.ac.uk/id/eprint/428385
ISSN: 2190-5428
PURE UUID: 650cca9b-d939-4bfc-bdca-92a1b8f087e2
ORCID for Kieron O'Hara: ORCID iD orcid.org/0000-0002-9051-4456
ORCID for David De Roure: ORCID iD orcid.org/0000-0001-9074-3016
ORCID for Wendy Hall: ORCID iD orcid.org/0000-0003-4327-7811

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Date deposited: 22 Feb 2019 17:30
Last modified: 16 Mar 2024 03:20

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Contributors

Author: Nigel Shadbolt
Author: Kieron O'Hara ORCID iD
Author: David De Roure ORCID iD
Author: Wendy Hall ORCID iD

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