A framework for the evaluation of interpolated synthesizer parameter mapping
A framework for the evaluation of interpolated synthesizer parameter mapping
This paper presents a framework that supports the development and evaluation of graphical interpolated parameter mapping for the purpose of sound design. These systems present the user with a graphical pane, usually two-dimensional, where synthesizer presets can be located. Moving an interpolation point cursor within the pane will then create new sounds by calculating new parameter values, based on the cursor position and the interpolation model used. The exploratory nature of these systems lends itself to sound design applications, which also have a highly exploratory character. However, populating the interpolation space with “known” preset sounds allows the parameter space to be constrained, reducing the design complexity otherwise associated with synthesizer-based sound design. An analysis of previous graphical interpolators in presented and from this a framework is formalized and tested to show its suitability for the evaluation of such systems. The framework has then been used to compare the functionality of a number of systems that have been previously implemented. This has led to a better understanding of the different sonic outputs that each can produce and highlighted areas for further investigation.
Gibson, Darrell, James
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Polfreman, Richard
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Gibson, Darrell, James
cb2f26ee-ea1e-47c8-860a-9c8a6bdc4d7f
Polfreman, Richard
26424c3d-b750-4868-bf6e-2bbb3990df84
Gibson, Darrell, James and Polfreman, Richard
(2019)
A framework for the evaluation of interpolated synthesizer parameter mapping.
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28 - 31 May 2019.
8 pp
.
(In Press)
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Conference or Workshop Item
(Paper)
Abstract
This paper presents a framework that supports the development and evaluation of graphical interpolated parameter mapping for the purpose of sound design. These systems present the user with a graphical pane, usually two-dimensional, where synthesizer presets can be located. Moving an interpolation point cursor within the pane will then create new sounds by calculating new parameter values, based on the cursor position and the interpolation model used. The exploratory nature of these systems lends itself to sound design applications, which also have a highly exploratory character. However, populating the interpolation space with “known” preset sounds allows the parameter space to be constrained, reducing the design complexity otherwise associated with synthesizer-based sound design. An analysis of previous graphical interpolators in presented and from this a framework is formalized and tested to show its suitability for the evaluation of such systems. The framework has then been used to compare the functionality of a number of systems that have been previously implemented. This has led to a better understanding of the different sonic outputs that each can produce and highlighted areas for further investigation.
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SMC2019_paper_43
- Accepted Manuscript
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Accepted/In Press date: 4 April 2019
Venue - Dates:
<b style="margin: 0px; padding: 0px; outline: none; -webkit-font-smoothing: antialiased; color: rgb(68, 68, 68); font-family: "Open Sans", sans-serif; font-size: 15px; background-color: rgb(248, 248, 255);">16th Sound & Music Computing Confe, Universidad de Malaga, Malaga, Spain, 2019-05-28 - 2019-05-31
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Local EPrints ID: 430945
URI: http://eprints.soton.ac.uk/id/eprint/430945
PURE UUID: e65a4ed5-d92a-4fec-a868-df6462a37c83
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Date deposited: 17 May 2019 16:30
Last modified: 16 Mar 2024 07:49
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Author:
Darrell, James Gibson
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