An immersive free-viewpoint video system using multiple outer/inner cameras
An immersive free-viewpoint video system using multiple outer/inner cameras
We propose a new free-view video system that generates immersive 3D video from arbitrary point of view, using outer cameras and an inner omni-directional camera. The system reconstructs 3D modes from the captured video streams and generates realistic free-view video of those objects from a virtual camera. In this paper, we propose a real-time omni-directional camera calibration method, and describe a shape-from-silhouette technique for 3D modeling and a micro-facet billboarding technique for rendering. Owing to the movability and high resolution of the inner omni-directional camera, the proposed system reconstructs more elaborate 3D models and generates natural and vivid video with an immersive sensation.
3D modeling, Cameras, Data handling, Data visualization, Image reconstruction, Visualization, Arbitrary points, Billboarding techniques, Free-viewpoint video systems, High resolution, Omnidirectional cameras, Shape-from-silhouette, Video systems, Virtual camera, Three dimensional computer graphics
782-789
Kim, H.
2c7c135c-f00b-4409-acb2-85b3a9e8225f
Kitahara, I.
13b48c1f-8b52-4b65-9f98-e00c2bee22df
Sakamoto, R.
6cdb329c-4cb0-42d6-b4b0-68b448304398
Kogure, K.
9862d198-bf93-48a3-a954-dd8bce232b8b
2006
Kim, H.
2c7c135c-f00b-4409-acb2-85b3a9e8225f
Kitahara, I.
13b48c1f-8b52-4b65-9f98-e00c2bee22df
Sakamoto, R.
6cdb329c-4cb0-42d6-b4b0-68b448304398
Kogure, K.
9862d198-bf93-48a3-a954-dd8bce232b8b
Kim, H., Kitahara, I., Sakamoto, R. and Kogure, K.
(2006)
An immersive free-viewpoint video system using multiple outer/inner cameras.
3DPVT.
.
(doi:10.1109/3DPVT.2006.27).
Record type:
Conference or Workshop Item
(Paper)
Abstract
We propose a new free-view video system that generates immersive 3D video from arbitrary point of view, using outer cameras and an inner omni-directional camera. The system reconstructs 3D modes from the captured video streams and generates realistic free-view video of those objects from a virtual camera. In this paper, we propose a real-time omni-directional camera calibration method, and describe a shape-from-silhouette technique for 3D modeling and a micro-facet billboarding technique for rendering. Owing to the movability and high resolution of the inner omni-directional camera, the proposed system reconstructs more elaborate 3D models and generates natural and vivid video with an immersive sensation.
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Published date: 2006
Additional Information:
Cited By :4
Export Date: 30 April 2020
Venue - Dates:
3DPVT, 2006-04-19
Keywords:
3D modeling, Cameras, Data handling, Data visualization, Image reconstruction, Visualization, Arbitrary points, Billboarding techniques, Free-viewpoint video systems, High resolution, Omnidirectional cameras, Shape-from-silhouette, Video systems, Virtual camera, Three dimensional computer graphics
Identifiers
Local EPrints ID: 440544
URI: http://eprints.soton.ac.uk/id/eprint/440544
PURE UUID: 622f0b52-a931-4c2c-897d-7ba42c2af0cd
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Date deposited: 07 May 2020 16:30
Last modified: 17 Mar 2024 04:01
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Contributors
Author:
H. Kim
Author:
I. Kitahara
Author:
R. Sakamoto
Author:
K. Kogure
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