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CIST: a serious game for hardware supply chain

CIST: a serious game for hardware supply chain
CIST: a serious game for hardware supply chain
The globalisation and outsourcing of the IC supply chain have led to a more complex production cycle. Using threat models to understand the attacks can help engineers build stronger countermeasures and evaluate against different options to create better protection from attacks. Gamification is an alternative to teaching engineers threats using threat models and trying to keep up to date with new threats. Playing a serious game based on the IC hardware supply chain allows players to take control of self-learning and build knowledge through experiences in the gameplay. This paper propose CIST: A serious game for hardware supply chain, designed for hardware security and uses a threat model called CIST, designed to overcome the different requirements for hardware threats and gaps in current generic security threat models. The CIST game covers hardware-related risks through the complete IC life cycle from design, manufacturing, using the IC within a system and finally, recycling the ICs.
Cyber security education, Design, Gamification, Hardware Security, Serious gaming, Threat models, Training effectiveness
0167-4048
Hart, Stephen
d9ad5153-ca09-418a-b3a5-078ea1b48536
Halak, Basel
8221f839-0dfd-4f81-9865-37def5f79f33
Sassone, Vladimiro
df7d3c83-2aa0-4571-be94-9473b07b03e7
Hart, Stephen
d9ad5153-ca09-418a-b3a5-078ea1b48536
Halak, Basel
8221f839-0dfd-4f81-9865-37def5f79f33
Sassone, Vladimiro
df7d3c83-2aa0-4571-be94-9473b07b03e7

Hart, Stephen, Halak, Basel and Sassone, Vladimiro (2022) CIST: a serious game for hardware supply chain. Computers & Security, 122, [102912]. (doi:10.1016/j.cose.2022.102912).

Record type: Article

Abstract

The globalisation and outsourcing of the IC supply chain have led to a more complex production cycle. Using threat models to understand the attacks can help engineers build stronger countermeasures and evaluate against different options to create better protection from attacks. Gamification is an alternative to teaching engineers threats using threat models and trying to keep up to date with new threats. Playing a serious game based on the IC hardware supply chain allows players to take control of self-learning and build knowledge through experiences in the gameplay. This paper propose CIST: A serious game for hardware supply chain, designed for hardware security and uses a threat model called CIST, designed to overcome the different requirements for hardware threats and gaps in current generic security threat models. The CIST game covers hardware-related risks through the complete IC life cycle from design, manufacturing, using the IC within a system and finally, recycling the ICs.

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CIST_A_Serious_Game_for_Hardware_Supply_Chain - Accepted Manuscript
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More information

Accepted/In Press date: 6 September 2022
e-pub ahead of print date: 10 September 2022
Published date: 16 September 2022
Keywords: Cyber security education, Design, Gamification, Hardware Security, Serious gaming, Threat models, Training effectiveness

Identifiers

Local EPrints ID: 470486
URI: http://eprints.soton.ac.uk/id/eprint/470486
ISSN: 0167-4048
PURE UUID: 4526ff09-4ceb-44f0-a18c-7f047c746ae9
ORCID for Basel Halak: ORCID iD orcid.org/0000-0003-3470-7226
ORCID for Vladimiro Sassone: ORCID iD orcid.org/0000-0002-6432-1482

Catalogue record

Date deposited: 11 Oct 2022 16:51
Last modified: 12 Nov 2024 05:06

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Contributors

Author: Stephen Hart
Author: Basel Halak ORCID iD
Author: Vladimiro Sassone ORCID iD

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