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What moves non-player characters: network aesthetics in the gamespace

What moves non-player characters: network aesthetics in the gamespace
What moves non-player characters: network aesthetics in the gamespace
1353-4645
89-102
Anikina, Alexandra
73c0728a-4d18-42ed-8e87-ada425ea4089
Anikina, Alexandra
73c0728a-4d18-42ed-8e87-ada425ea4089

Anikina, Alexandra (2020) What moves non-player characters: network aesthetics in the gamespace. Parallax, 26 (1), 89-102. (doi:10.1080/13534645.2019.1685785).

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Published date: 10 September 2020

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Local EPrints ID: 470602
URI: http://eprints.soton.ac.uk/id/eprint/470602
ISSN: 1353-4645
PURE UUID: ca6e7f62-8486-439f-8088-4d0d5d5939f3
ORCID for Alexandra Anikina: ORCID iD orcid.org/0000-0003-2686-3616

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Date deposited: 14 Oct 2022 16:34
Last modified: 17 Mar 2024 04:15

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Author: Alexandra Anikina ORCID iD

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