Immortality and immateriality: digital toys in videogames
Immortality and immateriality: digital toys in videogames
death, play, bereavement, toys, childhood
Reay, Emma
07fd9558-6d41-426a-abba-c278b28a78f3
8 August 2022
Reay, Emma
07fd9558-6d41-426a-abba-c278b28a78f3
Reay, Emma
(2022)
Immortality and immateriality: digital toys in videogames.
In,
Beil, Benjamin, Freyermuth, Gundolf S., Schmidt, Hanns Christian and Rusch, Raven
(eds.)
Playful Materialities: The Stuff that Games Are Made Of.
transcript Verlag.
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Book Section
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More information
Published date: 8 August 2022
Keywords:
death, play, bereavement, toys, childhood
Identifiers
Local EPrints ID: 471466
URI: http://eprints.soton.ac.uk/id/eprint/471466
PURE UUID: a91ef486-571a-4b86-a842-5cd23df90301
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Date deposited: 08 Nov 2022 18:54
Last modified: 17 Mar 2024 04:15
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Contributors
Author:
Emma Reay
Editor:
Benjamin Beil
Editor:
Gundolf S. Freyermuth
Editor:
Hanns Christian Schmidt
Editor:
Raven Rusch
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