A surface-based code contributes to visual shape perception
A surface-based code contributes to visual shape perception
Considerable uncertainty remains regarding the types of features human vision uses for shape representation. Visual-search experiments are reported which assessed the hypothesis of a surface-based (i.e., edge-bounded polygons) code for shape representation in human vision. The results indicate slower search rates and/or longer response times when the target shape shares its constituent surfaces with distractors (conjunction condition) than when the target surfaces are unique in the display (nonconjunction condition). This demonstration is made using test conditions that strictly control any potential artifact pertaining to target- distractor similarity. The surface-based code suggested by this surface-conjunction effect is strictly 2-D, since the effect occurs even when the surfaces are shared between the target and distractors in the 2-D image but not in their 3-D instantiation. Congruently, this latter finding is unaltered by manipulations of the richness of the depth information offered by the stimuli. It is proposed that human vision uses a 2-D surface-based code for shape representation which, considering other key findings in the field, probably coexists with an alternative representation mode based on a type of structural description that can integrate information pertaining to the 3-D aspect of shapes.
Depth information, Visual shape perception
1-23
Arguin, Martin
5afe9a17-4709-4715-a6f9-7eb4b3983f54
Marleau, Ian
065b4bc5-470a-463c-85ed-9340e058ba46
Aubin, Merćedès
d0087b43-aa92-43c1-976a-96bdef5dd87a
Zahabi, Sacha
73b9b198-2ebf-4e5a-a960-47ea41b9061b
Leek, E. Charles
6f63c405-e28f-4f8c-8ead-3b0a79c7dc88
1 September 2019
Arguin, Martin
5afe9a17-4709-4715-a6f9-7eb4b3983f54
Marleau, Ian
065b4bc5-470a-463c-85ed-9340e058ba46
Aubin, Merćedès
d0087b43-aa92-43c1-976a-96bdef5dd87a
Zahabi, Sacha
73b9b198-2ebf-4e5a-a960-47ea41b9061b
Leek, E. Charles
6f63c405-e28f-4f8c-8ead-3b0a79c7dc88
Arguin, Martin, Marleau, Ian, Aubin, Merćedès, Zahabi, Sacha and Leek, E. Charles
(2019)
A surface-based code contributes to visual shape perception.
Journal of Vision, 19 (11), .
(doi:10.1167/19.11.6).
Abstract
Considerable uncertainty remains regarding the types of features human vision uses for shape representation. Visual-search experiments are reported which assessed the hypothesis of a surface-based (i.e., edge-bounded polygons) code for shape representation in human vision. The results indicate slower search rates and/or longer response times when the target shape shares its constituent surfaces with distractors (conjunction condition) than when the target surfaces are unique in the display (nonconjunction condition). This demonstration is made using test conditions that strictly control any potential artifact pertaining to target- distractor similarity. The surface-based code suggested by this surface-conjunction effect is strictly 2-D, since the effect occurs even when the surfaces are shared between the target and distractors in the 2-D image but not in their 3-D instantiation. Congruently, this latter finding is unaltered by manipulations of the richness of the depth information offered by the stimuli. It is proposed that human vision uses a 2-D surface-based code for shape representation which, considering other key findings in the field, probably coexists with an alternative representation mode based on a type of structural description that can integrate information pertaining to the 3-D aspect of shapes.
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Published date: 1 September 2019
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Publisher Copyright:
© 2019 The Authors.
Keywords:
Depth information, Visual shape perception
Identifiers
Local EPrints ID: 494703
URI: http://eprints.soton.ac.uk/id/eprint/494703
ISSN: 1534-7362
PURE UUID: fc4e99ba-e3c7-4094-8a66-a4ccf17d918c
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Date deposited: 14 Oct 2024 16:43
Last modified: 15 Oct 2024 02:10
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Contributors
Author:
Martin Arguin
Author:
Ian Marleau
Author:
Merćedès Aubin
Author:
Sacha Zahabi
Author:
E. Charles Leek
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