Toward defining creative processes in Minecraft by analysing timesync comments
Toward defining creative processes in Minecraft by analysing timesync comments
This study aims to define which gameplay behaviours in sandbox games demonstrate the players’ creative processes. Based on creative process theories and implicit theories of creativity, this study gathered opinions on creative gameplay behaviours from 50 Minecraft players by analysing their 976 timesync comments (i.e., video comments with timestamps for real-time user interactions). The findings show that the creative gameplay processes observed in Minecraft are consistent with creative process theories, which suggest that players first generate creative ideas, and then express these ideas through observable gameplay behaviours; if expressive behaviours are successful, they ultimately produce creative results. In future, this framework will be utilised to analyse Minecraft log files, facilitating large-scale and automated learning analytics of creative processes in sandbox games.
Cen, Jiayi
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McIntyre, Nora
c9a9ecfb-10a7-4f59-b1f5-652f9db2f28f
Bokhove, Christian
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Cen, Jiayi
b7adcc8f-e64f-47f4-84e8-7598bf43ad28
McIntyre, Nora
c9a9ecfb-10a7-4f59-b1f5-652f9db2f28f
Bokhove, Christian
7fc17e5b-9a94-48f3-a387-2ccf60d2d5d8
Cen, Jiayi, McIntyre, Nora and Bokhove, Christian
(2025)
Toward defining creative processes in Minecraft by analysing timesync comments.
AERA 2025: Research, Remedy, and Repair: Toward Just Education Renewal., , Denver.
23 - 27 Apr 2025.
(In Press)
Record type:
Conference or Workshop Item
(Paper)
Abstract
This study aims to define which gameplay behaviours in sandbox games demonstrate the players’ creative processes. Based on creative process theories and implicit theories of creativity, this study gathered opinions on creative gameplay behaviours from 50 Minecraft players by analysing their 976 timesync comments (i.e., video comments with timestamps for real-time user interactions). The findings show that the creative gameplay processes observed in Minecraft are consistent with creative process theories, which suggest that players first generate creative ideas, and then express these ideas through observable gameplay behaviours; if expressive behaviours are successful, they ultimately produce creative results. In future, this framework will be utilised to analyse Minecraft log files, facilitating large-scale and automated learning analytics of creative processes in sandbox games.
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Accepted/In Press date: April 2025
Venue - Dates:
AERA 2025: Research, Remedy, and Repair: Toward Just Education Renewal., , Denver, 2025-04-23 - 2025-04-27
Identifiers
Local EPrints ID: 496536
URI: http://eprints.soton.ac.uk/id/eprint/496536
PURE UUID: 66e7d734-366d-47d4-8f83-e389646bd189
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Date deposited: 17 Dec 2024 17:50
Last modified: 18 Dec 2024 03:13
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Contributors
Author:
Jiayi Cen
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