Toy Theory: Technology and imagination in play
Toy Theory: Technology and imagination in play
A novel interpretation of the history and theory of technology from the perspective of toys, play, and play objects.
Toy Theory addresses the relationships between toys and technology in two distinct but overlapping ways: first, as underexamined cultural artifacts and behaviors with significant technical attributes and, second, as playful and toylike dimensions of technology at large. Seth Giddings sets out a “toy theory” of technology that emphasizes the speculative, experimental, and noninstrumental in technological paradigms and argues that children's playthings, rather than being the most ephemeral and inconsequential of technical devices, instead offer analytical and anthropological resources for understanding the materiality and imaginaries of technology over time.
After defining toy theory in general and conceptual terms, Giddings examines different types of toys to explore shifting relationships between the microcosmic symbolic or mimetic content, material and technical constitution, and modes of play of toys and toy-related artifacts, on the one hand, and prevailing, macrocosmic, technological paradigms and imaginaries, on the other. Taking a broad historical and genealogical view, Giddings traces contemporary postdigital toy and play culture to precedents from the neolithic through to the Enlightenment to consumer culture from the early nineteenth century to the present day.
toys, technology, play, imagination, media, digital media, children's culture
Giddings, Seth
7d18e858-a849-4633-bae2-777a39937a33
2024
Giddings, Seth
7d18e858-a849-4633-bae2-777a39937a33
Giddings, Seth
(2024)
Toy Theory: Technology and imagination in play
,
Cambridge MA.
MIT Press, 286pp.
Abstract
A novel interpretation of the history and theory of technology from the perspective of toys, play, and play objects.
Toy Theory addresses the relationships between toys and technology in two distinct but overlapping ways: first, as underexamined cultural artifacts and behaviors with significant technical attributes and, second, as playful and toylike dimensions of technology at large. Seth Giddings sets out a “toy theory” of technology that emphasizes the speculative, experimental, and noninstrumental in technological paradigms and argues that children's playthings, rather than being the most ephemeral and inconsequential of technical devices, instead offer analytical and anthropological resources for understanding the materiality and imaginaries of technology over time.
After defining toy theory in general and conceptual terms, Giddings examines different types of toys to explore shifting relationships between the microcosmic symbolic or mimetic content, material and technical constitution, and modes of play of toys and toy-related artifacts, on the one hand, and prevailing, macrocosmic, technological paradigms and imaginaries, on the other. Taking a broad historical and genealogical view, Giddings traces contemporary postdigital toy and play culture to precedents from the neolithic through to the Enlightenment to consumer culture from the early nineteenth century to the present day.
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e-pub ahead of print date: 5 November 2024
Published date: 2024
Keywords:
toys, technology, play, imagination, media, digital media, children's culture
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Local EPrints ID: 496695
URI: http://eprints.soton.ac.uk/id/eprint/496695
PURE UUID: b6633221-a017-4d61-a5c3-bb7e93b1c83e
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Date deposited: 07 Jan 2025 22:03
Last modified: 10 Jan 2025 02:53
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