A growing community of practice on games and learning: a literature review with bibliometric and thematic analyses
A growing community of practice on games and learning: a literature review with bibliometric and thematic analyses
The Games and Learning Alliance (GALA) community, established in 2013, represents a growing interdisciplinary network focused on advancing serious games research and practice through innovation and knowledge sharing. This study provides an overarching introduction to the contributions of the GALA community by employing bibliometric and thematic analyses to map the community’s composition, geographic origins, academic disciplines, and prevailing topics of interest. Results highlight the community’s interdisciplinary nature, integrating fields such as Education, Psychology, Computer Science and Health Education. The analysis reveals robust collaborative networks, exemplifying a Community of Practice that stimulates innovation and learning opportunities through shared practices and mentorship. Limitations of the study include the scope of analyses and AI tool constraints, necessitating further human validation of the insights gained. Future research will focus on longitudinal mapping and detailed examination of specific disciplines and frameworks.
3-13
Risley, Kristina Louise
6b774963-ffc5-4041-b0cb-420392dce939
Röpke, Rene
d057d7fc-88e6-4756-a9fd-1f424c19fcf1
18 December 2024
Risley, Kristina Louise
6b774963-ffc5-4041-b0cb-420392dce939
Röpke, Rene
d057d7fc-88e6-4756-a9fd-1f424c19fcf1
Risley, Kristina Louise and Röpke, Rene
(2024)
A growing community of practice on games and learning: a literature review with bibliometric and thematic analyses.
Schönbohm, Avo, Bellotti, Francesco, Bucchiarone, Antonio, de Rosa, Francesca, Ninaus, Manuel, Wang, Alf, Wanick, Vanissa and Dondio, Pierpaolo
(eds.)
In Games and Learning Alliance. GALA 2024: 13th International Conference, GALA 2024, Berlin, Germany, November 20–22, 2024, Proceedings.
vol. 15348,
Springer Cham.
.
(doi:10.1007/978-3-031-78269-5_).
Record type:
Conference or Workshop Item
(Paper)
Abstract
The Games and Learning Alliance (GALA) community, established in 2013, represents a growing interdisciplinary network focused on advancing serious games research and practice through innovation and knowledge sharing. This study provides an overarching introduction to the contributions of the GALA community by employing bibliometric and thematic analyses to map the community’s composition, geographic origins, academic disciplines, and prevailing topics of interest. Results highlight the community’s interdisciplinary nature, integrating fields such as Education, Psychology, Computer Science and Health Education. The analysis reveals robust collaborative networks, exemplifying a Community of Practice that stimulates innovation and learning opportunities through shared practices and mentorship. Limitations of the study include the scope of analyses and AI tool constraints, necessitating further human validation of the insights gained. Future research will focus on longitudinal mapping and detailed examination of specific disciplines and frameworks.
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e-pub ahead of print date: 18 December 2024
Published date: 18 December 2024
Identifiers
Local EPrints ID: 498762
URI: http://eprints.soton.ac.uk/id/eprint/498762
ISSN: 0302-9743
PURE UUID: 245df3da-1b55-4a1a-bc7e-836c3de67599
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Date deposited: 27 Feb 2025 18:02
Last modified: 29 Apr 2025 02:07
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Contributors
Author:
Kristina Louise Risley
Author:
Rene Röpke
Editor:
Avo Schönbohm
Editor:
Francesco Bellotti
Editor:
Antonio Bucchiarone
Editor:
Francesca de Rosa
Editor:
Manuel Ninaus
Editor:
Alf Wang
Editor:
Vanissa Wanick
Editor:
Pierpaolo Dondio
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