Inbodied interaction 101: a first course in practical anatomy & physiology for HCI designers, researchers and engineers
Inbodied interaction 101: a first course in practical anatomy & physiology for HCI designers, researchers and engineers
While increasing numbers of HCI Designers or Researchers design tools for health and wellbeing, few have a background in human anatomy and physiology. Inbodied Interaction 101 provides a fundamental orientation to human anatomy and physiology specifically framed for HCI designers, researchers and engineers that students will be able to use immediately to inform their own designs. The models offer practical orientation for any designer interested in developing tools to support human performance, health and wellbeing, both physically, socially and cognitively. It will help anyone whose work touches the human body - from mixed reality to behaviour mediation, all of which are mediated by the state of the body. Students will learn fundamental physiological parameters within our anatomy to support these states. Students will also test these approaches in class, to see how they can be used for both evaluation and design of innovative, inbodied-aligned designs.
anatomy, cyborg, cyborging, discomfort, health, inbodied, insourcing, neurology, physiology, tuning, wellth
Association for Computing Machinery
Schraefel, M.C.
ac304659-1692-47f6-b892-15113b8c929f
8 May 2021
Schraefel, M.C.
ac304659-1692-47f6-b892-15113b8c929f
Schraefel, M.C.
(2021)
Inbodied interaction 101: a first course in practical anatomy & physiology for HCI designers, researchers and engineers.
Kitamura, Yoshifumi, Quigley, Aaron, Isbister, Katherine and Igarashi, Takeo
(eds.)
In Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, CHI EA 2021.
Association for Computing Machinery.
3 pp
.
(doi:10.1145/3411763.3445009).
Record type:
Conference or Workshop Item
(Paper)
Abstract
While increasing numbers of HCI Designers or Researchers design tools for health and wellbeing, few have a background in human anatomy and physiology. Inbodied Interaction 101 provides a fundamental orientation to human anatomy and physiology specifically framed for HCI designers, researchers and engineers that students will be able to use immediately to inform their own designs. The models offer practical orientation for any designer interested in developing tools to support human performance, health and wellbeing, both physically, socially and cognitively. It will help anyone whose work touches the human body - from mixed reality to behaviour mediation, all of which are mediated by the state of the body. Students will learn fundamental physiological parameters within our anatomy to support these states. Students will also test these approaches in class, to see how they can be used for both evaluation and design of innovative, inbodied-aligned designs.
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More information
Published date: 8 May 2021
Venue - Dates:
2021 CHI Conference on Human Factors in Computing Systems: Making Waves, Combining Strengths, CHI EA 2021, , Virtual, Online, Japan, 2021-05-08 - 2021-05-13
Keywords:
anatomy, cyborg, cyborging, discomfort, health, inbodied, insourcing, neurology, physiology, tuning, wellth
Identifiers
Local EPrints ID: 500330
URI: http://eprints.soton.ac.uk/id/eprint/500330
PURE UUID: 556f8b51-53ff-445f-aa15-fa21168cefac
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Date deposited: 25 Apr 2025 16:35
Last modified: 26 Apr 2025 01:38
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Contributors
Author:
M.C. Schraefel
Editor:
Yoshifumi Kitamura
Editor:
Aaron Quigley
Editor:
Katherine Isbister
Editor:
Takeo Igarashi
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