Body as Starting Point 4: inbodied interaction design for health ownership
Body as Starting Point 4: inbodied interaction design for health ownership
This Fourth Body as a Starting Point workshop investigates how to design interactive health technologies that assist users in developing insourcing abilities and then assist users in letting go of the same technology - in other words, supporting a transition from health technology dependence to independence. By making explicit two inbodied design continua of (1) ownership, from "outsourcing"to "insourcing"and (2) engagement period, from "single", to"cycle", to "permanent", to prototype and reflect on interactive technology that takes the body as a starting point.
Human Performance, Inbodied Interaction, Motor Learning, Wellbeing
Association for Computing Machinery
Schraefel, M.C.
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Andrés, Josh
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Tabor, Aaron
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Bateman, Scott
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Wanyu Liu, Abby
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Jones, Mike
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Kunze, Kai
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Murnane, Elizabeth
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Villa, Steeven
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8 May 2021
Schraefel, M.C.
ac304659-1692-47f6-b892-15113b8c929f
Andrés, Josh
7d56da52-eb32-4e3e-80cf-dafc04d8340e
Tabor, Aaron
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Bateman, Scott
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Wanyu Liu, Abby
3ce0266c-e422-46b8-a933-17c8b0f38a60
Jones, Mike
6fb42703-6e5b-4419-a1f8-0cf0a5b5e61b
Kunze, Kai
5205129c-ec1d-486e-89ce-394529cdb899
Murnane, Elizabeth
77bd901a-72a7-4f9f-a264-a8fd9f80ab11
Villa, Steeven
87b3fcac-cd53-4401-b65d-a990c4b2edca
Schraefel, M.C., Andrés, Josh, Tabor, Aaron, Bateman, Scott, Wanyu Liu, Abby, Jones, Mike, Kunze, Kai, Murnane, Elizabeth and Villa, Steeven
(2021)
Body as Starting Point 4: inbodied interaction design for health ownership.
Kitamura, Yoshifumi, Quigley, Aaron, Isbister, Katherine and Igarashi, Takeo
(eds.)
In Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, CHI EA 2021.
Association for Computing Machinery.
5 pp
.
(doi:10.1145/3411763.3441335).
Record type:
Conference or Workshop Item
(Paper)
Abstract
This Fourth Body as a Starting Point workshop investigates how to design interactive health technologies that assist users in developing insourcing abilities and then assist users in letting go of the same technology - in other words, supporting a transition from health technology dependence to independence. By making explicit two inbodied design continua of (1) ownership, from "outsourcing"to "insourcing"and (2) engagement period, from "single", to"cycle", to "permanent", to prototype and reflect on interactive technology that takes the body as a starting point.
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More information
Published date: 8 May 2021
Additional Information:
Publisher Copyright:
© 2021 Owner/Author.
Venue - Dates:
2021 CHI Conference on Human Factors in Computing Systems: Making Waves, Combining Strengths, CHI EA 2021, , Virtual, Online, Japan, 2021-05-08 - 2021-05-13
Keywords:
Human Performance, Inbodied Interaction, Motor Learning, Wellbeing
Identifiers
Local EPrints ID: 500331
URI: http://eprints.soton.ac.uk/id/eprint/500331
PURE UUID: 424eb212-2c90-4be8-be4c-589576e4c6ea
Catalogue record
Date deposited: 25 Apr 2025 16:35
Last modified: 26 Apr 2025 01:38
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Contributors
Author:
M.C. Schraefel
Author:
Josh Andrés
Author:
Aaron Tabor
Author:
Scott Bateman
Author:
Abby Wanyu Liu
Author:
Mike Jones
Author:
Kai Kunze
Author:
Elizabeth Murnane
Author:
Steeven Villa
Editor:
Yoshifumi Kitamura
Editor:
Aaron Quigley
Editor:
Katherine Isbister
Editor:
Takeo Igarashi
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