GALA 2025 Games Competition & Exhibition: Book of Abstracts
GALA 2025 Games Competition & Exhibition: Book of Abstracts
Welcome to the 2025 collection of abstracts for the Games and Learning Alliance (GALA) Conference’s annual Serious Games Competition and Exhibition. This volume is dedicated to showcasing the innovative and significant work featured in this year’s competition.
We proudly present creative and research-driven contributions spanning domains such as healthcare, education, virtual simulations and collaborative learning. Reflecting the 2025 theme “Games for Good,” this year’s entries demonstrate how serious games can drive positive change, fostering learning, inclusion, and social awareness across the Student, Academic, and Business categories.
Serious games continue to prove their power to educate, inspire, and empower players across fields and communities. This collection celebrates the diversity and creativity of the GALA community while reaffirming our commitment to advancing game-based learning and socially responsible design.
We extend our heartfelt thanks to the authors for their dedication and imagination, to our expert jury for their careful evaluation and insightful feedback, and to the organizing committee for enabling this vibrant exchange of ideas.
As editors, we hope this collection captures the spirit of “Games for Good”, showcasing how games can make a difference, and it inspires future creators, researchers, and innovators in the field.
November 2025
René Röpke
Kristina Risley
Röpke, René
4d3d10d7-64cc-41d3-aea3-31a9380e713b
Risley, Kristina Louise
6b774963-ffc5-4041-b0cb-420392dce939
18 November 2025
Röpke, René
4d3d10d7-64cc-41d3-aea3-31a9380e713b
Risley, Kristina Louise
6b774963-ffc5-4041-b0cb-420392dce939
Röpke, René and Risley, Kristina Louise
(eds.)
(2025)
GALA 2025 Games Competition & Exhibition: Book of Abstracts
,
Southampton.
92pp.
Abstract
Welcome to the 2025 collection of abstracts for the Games and Learning Alliance (GALA) Conference’s annual Serious Games Competition and Exhibition. This volume is dedicated to showcasing the innovative and significant work featured in this year’s competition.
We proudly present creative and research-driven contributions spanning domains such as healthcare, education, virtual simulations and collaborative learning. Reflecting the 2025 theme “Games for Good,” this year’s entries demonstrate how serious games can drive positive change, fostering learning, inclusion, and social awareness across the Student, Academic, and Business categories.
Serious games continue to prove their power to educate, inspire, and empower players across fields and communities. This collection celebrates the diversity and creativity of the GALA community while reaffirming our commitment to advancing game-based learning and socially responsible design.
We extend our heartfelt thanks to the authors for their dedication and imagination, to our expert jury for their careful evaluation and insightful feedback, and to the organizing committee for enabling this vibrant exchange of ideas.
As editors, we hope this collection captures the spirit of “Games for Good”, showcasing how games can make a difference, and it inspires future creators, researchers, and innovators in the field.
November 2025
René Röpke
Kristina Risley
Text
GALA 2025 Games Competition & Exhibition
- Version of Record
More information
Published date: 18 November 2025
Identifiers
Local EPrints ID: 506713
URI: http://eprints.soton.ac.uk/id/eprint/506713
PURE UUID: b3934441-662f-483f-992c-4584feeaa9ce
Catalogue record
Date deposited: 14 Nov 2025 18:07
Last modified: 18 Nov 2025 03:05
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Contributors
Editor:
René Röpke
Editor:
Kristina Louise Risley
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