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Preventing intrusive memories after trauma via a brief intervention involving Tetris computer game play in the emergency department: a proof-of-concept randomized controlled trial

Preventing intrusive memories after trauma via a brief intervention involving Tetris computer game play in the emergency department: a proof-of-concept randomized controlled trial
Preventing intrusive memories after trauma via a brief intervention involving Tetris computer game play in the emergency department: a proof-of-concept randomized controlled trial
After psychological trauma, recurrent intrusive visual memories may be distressing and disruptive. Preventive interventions post trauma are lacking. Here we test a behavioural intervention after real-life trauma derived from cognitive neuroscience. We hypothesized that intrusive memories would be significantly reduced in number by an intervention involving a computer game with high visuospatial demands (Tetris), via disrupting consolidation of sensory elements of trauma memory. The Tetris-based intervention (trauma memory reminder cue plus c. 20 min game play) vs attention-placebo control (written activity log for same duration) were both delivered in an emergency department within 6 h of a motor vehicle accident. The randomized controlled trial compared the impact on the number of intrusive trauma memories in the subsequent week (primary outcome). Results vindicated the efficacy of the Tetris-based intervention compared with the control condition: there were fewer intrusive memories overall, and time-series analyses showed that intrusion incidence declined more quickly. There were convergent findings on a measure of clinical post-trauma intrusion symptoms at 1 week, but not on other symptom clusters or at 1 month. Results of this proof-of-concept study suggest that a larger trial, powered to detect differences at 1 month, is warranted. Participants found the intervention easy, helpful and minimally distressing. By translating emerging neuroscientific insights and experimental research into the real world, we offer a promising new low-intensity psychiatric intervention that could prevent debilitating intrusive memories following trauma.
1359-4184
674-682
Iyadurai, L.
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Blackwell, S.E.
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Meiser-Stedman, R.
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Watson, P.C.
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Bonsall, M.B.
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Geddes, J.R.
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Nobre, A.C.
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Holmes, E.A.
a6379ab3-b182-45f8-87c9-3e07e90fe469
Iyadurai, L.
daf0f3ec-9224-4565-b16d-c93b1ec23293
Blackwell, S.E.
5a9368ca-cb5b-453b-b5ed-229df2da25b1
Meiser-Stedman, R.
9475dd07-f54e-4372-b285-5f5b480d4781
Watson, P.C.
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Bonsall, M.B.
d0b21c0f-ede4-40e9-91a2-4fe41a06d3c6
Geddes, J.R.
6a9c9f89-b579-4ad6-8f9f-47f8044ea537
Nobre, A.C.
05df36ac-e69d-4947-96fd-843d5f0ed2e9
Holmes, E.A.
a6379ab3-b182-45f8-87c9-3e07e90fe469

Iyadurai, L., Blackwell, S.E., Meiser-Stedman, R., Watson, P.C., Bonsall, M.B., Geddes, J.R., Nobre, A.C. and Holmes, E.A. (2017) Preventing intrusive memories after trauma via a brief intervention involving Tetris computer game play in the emergency department: a proof-of-concept randomized controlled trial. Molecular Psychiatry, 23, 674-682. (doi:10.1038/mp.2017.23).

Record type: Article

Abstract

After psychological trauma, recurrent intrusive visual memories may be distressing and disruptive. Preventive interventions post trauma are lacking. Here we test a behavioural intervention after real-life trauma derived from cognitive neuroscience. We hypothesized that intrusive memories would be significantly reduced in number by an intervention involving a computer game with high visuospatial demands (Tetris), via disrupting consolidation of sensory elements of trauma memory. The Tetris-based intervention (trauma memory reminder cue plus c. 20 min game play) vs attention-placebo control (written activity log for same duration) were both delivered in an emergency department within 6 h of a motor vehicle accident. The randomized controlled trial compared the impact on the number of intrusive trauma memories in the subsequent week (primary outcome). Results vindicated the efficacy of the Tetris-based intervention compared with the control condition: there were fewer intrusive memories overall, and time-series analyses showed that intrusion incidence declined more quickly. There were convergent findings on a measure of clinical post-trauma intrusion symptoms at 1 week, but not on other symptom clusters or at 1 month. Results of this proof-of-concept study suggest that a larger trial, powered to detect differences at 1 month, is warranted. Participants found the intervention easy, helpful and minimally distressing. By translating emerging neuroscientific insights and experimental research into the real world, we offer a promising new low-intensity psychiatric intervention that could prevent debilitating intrusive memories following trauma.

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Published date: 28 March 2017

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Local EPrints ID: 507967
URI: http://eprints.soton.ac.uk/id/eprint/507967
ISSN: 1359-4184
PURE UUID: c34049f1-8efa-4232-9473-5d5c88a080c5
ORCID for E.A. Holmes: ORCID iD orcid.org/0000-0001-7319-3112

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Date deposited: 08 Jan 2026 17:47
Last modified: 09 Jan 2026 03:08

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Contributors

Author: L. Iyadurai
Author: S.E. Blackwell
Author: R. Meiser-Stedman
Author: P.C. Watson
Author: M.B. Bonsall
Author: J.R. Geddes
Author: A.C. Nobre
Author: E.A. Holmes ORCID iD

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