Forecasting the effects of road user charge by stochastic agent-based modelling
Forecasting the effects of road user charge by stochastic agent-based modelling
This paper develops a new agent-based simulation model to improve discrete choice analysis as well as to analyse the effects of a road user charging scheme for the Upper Derwent Valley in the Peak District National Park. The advantages of discrete choice analysis are well known. However, results with these conventional methods can be biased if interaction effects are significant. The combined approach of the Minority Game, in which agents try to choose the option of the minority side, and discrete choice analysis is appropriate to deal with the problem.
The main data was collected by stated preference survey. The agent-based model has four sub-modules: (1) multinomial mixed logit model for mode choice, (2) binary logit model for parking location choice, (3) Markov queue model for parking network, and (4) the Minority Game for parking congestion and learning.
The results show that the road user charging scheme reduces car demand in the Upper Derwent Valley. The model also shows that an exemption will increase the utility of elderly visitors. In conclusion, the simulation model demonstrated that oversimplification in conventional discrete choice analysis gave significant biases when real world problems were analysed.
minority game, markov queue, agent-based modelling, discrete choice analysis, parking congestion, road user charging
738-749
Preston, John
ef81c42e-c896-4768-92d1-052662037f0b
Takama, Takeshi
548b6ee9-bef9-465c-b9b2-fc9c4e2b9d43
May 2008
Preston, John
ef81c42e-c896-4768-92d1-052662037f0b
Takama, Takeshi
548b6ee9-bef9-465c-b9b2-fc9c4e2b9d43
Preston, John and Takama, Takeshi
(2008)
Forecasting the effects of road user charge by stochastic agent-based modelling.
Transportation Research Part A: Policy and Practice, 42 (4), .
(doi:10.1016/j.tra.2008.01.020).
Abstract
This paper develops a new agent-based simulation model to improve discrete choice analysis as well as to analyse the effects of a road user charging scheme for the Upper Derwent Valley in the Peak District National Park. The advantages of discrete choice analysis are well known. However, results with these conventional methods can be biased if interaction effects are significant. The combined approach of the Minority Game, in which agents try to choose the option of the minority side, and discrete choice analysis is appropriate to deal with the problem.
The main data was collected by stated preference survey. The agent-based model has four sub-modules: (1) multinomial mixed logit model for mode choice, (2) binary logit model for parking location choice, (3) Markov queue model for parking network, and (4) the Minority Game for parking congestion and learning.
The results show that the road user charging scheme reduces car demand in the Upper Derwent Valley. The model also shows that an exemption will increase the utility of elderly visitors. In conclusion, the simulation model demonstrated that oversimplification in conventional discrete choice analysis gave significant biases when real world problems were analysed.
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Published date: May 2008
Keywords:
minority game, markov queue, agent-based modelling, discrete choice analysis, parking congestion, road user charging
Organisations:
Civil Engineering & the Environment
Identifiers
Local EPrints ID: 52814
URI: http://eprints.soton.ac.uk/id/eprint/52814
ISSN: 0965-8564
PURE UUID: 317c9232-b134-427e-b5a4-864870a26205
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Date deposited: 14 Jul 2008
Last modified: 16 Mar 2024 03:48
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Author:
Takeshi Takama
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