Designing digital technologies and learning activities for different geometries
Jones, Keith, Mackrell, Kate and Stevenson, Ian (2010) Designing digital technologies and learning activities for different geometries In, Mathematics Education and Technology: Rethinking the Terrain: the 17th ICMI Study. New York, US, Springer pp. 47-60. (New ICMI Study Series, 13). (doi:10.1007/978-1-4419-0146-0_4).
- Author's Original
This chapter focuses on digital technologies and geometry education, a combination of topics that provides a suitable avenue for analysing closely the issues and challenges involved in designing and utilizing digital technologies for learning mathematics. In revealing these issues and challenges, the chapter examines the design of digital technologies and related forms of learning activities for a range of geometries, including Euclidean and co-ordinate geometries in two and three dimensions, and non-Euclidean geometries such as spherical, hyperbolic and fractal geometry. This analysis reveals the decisions that designers take when designing for different geometries on the flat computer screen. Such decisions are not only about the geometry but also about the learner in terms of supporting their perceptions of what are the key features of geometry.
|Item Type:||Book Section|
|Digital Object Identifier (DOI):||doi:10.1007/978-1-4419-0146-0_4|
|Additional Information:||The pagination of this final proof copy is exactly as it appears in the published version. ISBN: 9781441901453; ISSN: 1387-6872|
|Keywords:||design, digital, technology, ict, classroom, geometry, geometries, tasks, teaching, learning, pedagogy, Euclidean, non-Euclidean, spherical, hyperbolic, fractal, DGS, DGE, dynamic geometry, Logo, Autograph|
|Organisations:||Mathematics, Science & Health Education|
|Date Deposited:||26 Feb 2010|
|Last Modified:||18 Apr 2017 20:53|
|Further Information:||Google Scholar|
|RDF:||RDF+N-Triples, RDF+N3, RDF+XML, Browse.|
Actions (login required)