The University of Southampton
University of Southampton Institutional Repository

Representing Roman statuary using computer generated images

Representing Roman statuary using computer generated images
Representing Roman statuary using computer generated images
This thesis explores the potential of computer graphics as a means of producing hypothetical visual reconstructions of a painted statue of a young woman discovered at Herculaneum in 2006 (inv. 4433/87021). The visualisations incorporate accurate representation of experimentally derived data using physically accurate rendering techniques. The statue is reconstructed according to a range of different hypotheses and is visualised within a selection of architectural contexts. The work presented here constitutes both a technical and theoretical innovation for archaeological research. The methodology describes the implementation of physically accurate computer graphical simulation as a tool for the interpretation, visualisation and hypothetical reconstruction of Roman sculpture. These developments are underpinned by a theoretical re-assessment of the value of computationally generated images and computational image making processes to archaeological practice.
Beale, Gareth
52eb370c-cad0-4e4c-99c4-9efa1b2c1197
Beale, Gareth
52eb370c-cad0-4e4c-99c4-9efa1b2c1197
Earl, Graeme
724c73ef-c3dd-4e4f-a7f5-0557e81f8326
Revell, Louise
6f4f0c55-4408-4cff-b084-0459957b3c37

Beale, Gareth (2013) Representing Roman statuary using computer generated images. University of Southampton, Faculty of Humanities, Doctoral Thesis, 262pp.

Record type: Thesis (Doctoral)

Abstract

This thesis explores the potential of computer graphics as a means of producing hypothetical visual reconstructions of a painted statue of a young woman discovered at Herculaneum in 2006 (inv. 4433/87021). The visualisations incorporate accurate representation of experimentally derived data using physically accurate rendering techniques. The statue is reconstructed according to a range of different hypotheses and is visualised within a selection of architectural contexts. The work presented here constitutes both a technical and theoretical innovation for archaeological research. The methodology describes the implementation of physically accurate computer graphical simulation as a tool for the interpretation, visualisation and hypothetical reconstruction of Roman sculpture. These developments are underpinned by a theoretical re-assessment of the value of computationally generated images and computational image making processes to archaeological practice.

Text
GarethBeale_Ethesis.pdf - Other
Download (3MB)

More information

Published date: November 2013
Organisations: University of Southampton, Archaeology

Identifiers

Local EPrints ID: 375493
URI: http://eprints.soton.ac.uk/id/eprint/375493
PURE UUID: 1a5e4a37-75b2-4b25-98ef-33fc6928dac1
ORCID for Graeme Earl: ORCID iD orcid.org/0000-0001-9077-4605

Catalogue record

Date deposited: 22 Jun 2015 13:28
Last modified: 14 Mar 2024 19:26

Export record

Contributors

Author: Gareth Beale
Thesis advisor: Graeme Earl ORCID iD
Thesis advisor: Louise Revell

Download statistics

Downloads from ePrints over the past year. Other digital versions may also be available to download e.g. from the publisher's website.

View more statistics

Atom RSS 1.0 RSS 2.0

Contact ePrints Soton: eprints@soton.ac.uk

ePrints Soton supports OAI 2.0 with a base URL of http://eprints.soton.ac.uk/cgi/oai2

This repository has been built using EPrints software, developed at the University of Southampton, but available to everyone to use.

We use cookies to ensure that we give you the best experience on our website. If you continue without changing your settings, we will assume that you are happy to receive cookies on the University of Southampton website.

×