Examining the effects of passive and active strategy use during interactive search for lego bricks
Examining the effects of passive and active strategy use during interactive search for lego bricks
In many important search tasks, observers must find what they are looking for using only visual information (e.g., X-ray baggage screening/medical screening). However, numerous other search tasks can only be effectively completed when the searcher uses their hands to find what they are looking for (e.g., “rummage” search). Unfortunately, it is not currently well understood how observers conduct such “interactive” searches, nor what the best strategies might be for doing so. Here, we first review the limited literature on interactive search. We then present a novel methodology for the study of interactive search that involves having observers seek out Lego targets in a cluttered tray of assorted bricks. In our Validation Task, we confirm the validity of this approach by demonstrating that it produces sensible patterns of diminishing returns in response time as targets are removed from the set, as well as hastened search times for larger targets. In our Experiment, we modify the approach, refining its systematicity and experimental control. We also build on prior work exploring strategy use in visual search by investigating the extent to which active and passive strategy use impacts performance in interactive search. In contrast to our prior findings in hybrid visual search (Madrid & Hout, 2019), our current findings suggest that in interactive search, an active search strategy can be superior to a passive one. We close by offering a conceptual model (the Interactive Multiple Decision Model; i-MDM) that explicates the steps involved in a search task of this nature, and we then provide suggestions for how to further refine the task to achieve higher internal validity and to delve deeper into questions of theoretical importance in the field of interactive search.
Hout, Michael C
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White, Bryan
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Madrid, Jessica
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Godwin, Hayward
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Scarince, Collin
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Hout, Michael C
6284da91-ecbd-4e5b-8a61-1332645c0665
White, Bryan
19c70a5d-f48d-4741-90d7-7524d3257b82
Madrid, Jessica
cebf56e3-6bb5-4297-ab1f-d75e25bfd678
Godwin, Hayward
df22dc0c-01d1-440a-a369-a763801851e5
Scarince, Collin
21386088-a0f9-4d08-83ea-51a1017c8ce7
Hout, Michael C, White, Bryan, Madrid, Jessica, Godwin, Hayward and Scarince, Collin
(2021)
Examining the effects of passive and active strategy use during interactive search for lego bricks.
Journal of Experimental Psychology: Applied.
(In Press)
Abstract
In many important search tasks, observers must find what they are looking for using only visual information (e.g., X-ray baggage screening/medical screening). However, numerous other search tasks can only be effectively completed when the searcher uses their hands to find what they are looking for (e.g., “rummage” search). Unfortunately, it is not currently well understood how observers conduct such “interactive” searches, nor what the best strategies might be for doing so. Here, we first review the limited literature on interactive search. We then present a novel methodology for the study of interactive search that involves having observers seek out Lego targets in a cluttered tray of assorted bricks. In our Validation Task, we confirm the validity of this approach by demonstrating that it produces sensible patterns of diminishing returns in response time as targets are removed from the set, as well as hastened search times for larger targets. In our Experiment, we modify the approach, refining its systematicity and experimental control. We also build on prior work exploring strategy use in visual search by investigating the extent to which active and passive strategy use impacts performance in interactive search. In contrast to our prior findings in hybrid visual search (Madrid & Hout, 2019), our current findings suggest that in interactive search, an active search strategy can be superior to a passive one. We close by offering a conceptual model (the Interactive Multiple Decision Model; i-MDM) that explicates the steps involved in a search task of this nature, and we then provide suggestions for how to further refine the task to achieve higher internal validity and to delve deeper into questions of theoretical importance in the field of interactive search.
Text
Hout_etal_JEPApplied_REV2
- Accepted Manuscript
More information
Accepted/In Press date: 6 May 2021
Identifiers
Local EPrints ID: 449101
URI: http://eprints.soton.ac.uk/id/eprint/449101
ISSN: 1076-898X
PURE UUID: 5744816e-ab2b-4418-b0bd-b564ef96f82d
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Date deposited: 17 May 2021 16:32
Last modified: 17 Mar 2024 03:18
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Contributors
Author:
Michael C Hout
Author:
Bryan White
Author:
Jessica Madrid
Author:
Collin Scarince
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