A heuristic approximation method for the Banzhaf index for voting games
A heuristic approximation method for the Banzhaf index for voting games
The Banzhaf index is a well known and widely used index for measuring the power a player has in a voting game. However, the problem of computing this index is computationally hard. To overcome this problem, a number of approximation methods were developed for one majority voting games. While it may be possible to extend some of these to k-majority games (which are generalized versions of one majority games), to date, there has been no performance analysis of these methods in the context of the Banzhaf index for k-majority games. In this paper, we fill this gap, by first presenting an approximation method for the Banzhaf index for k-majority games. This is a heuristic method that uses randomization to estimate an approximate. We then show that this method is computationally feasible. Finally, we evaluate its performance by analyzing its error of approximation, and show how the error varies with k. Specifically, we show that the average percentage error increases from 15% for games with k = 1 to 30% for games with k = 5.
257-274
Fatima, Shaheen
34eb181a-62b1-4824-8284-f37cd875064f
Wooldridge, Michael
94674704-0392-4b93-83db-18198c2cfa3b
Jennings, Nicholas R.
ab3d94cc-247c-4545-9d1e-65873d6cdb30
November 2012
Fatima, Shaheen
34eb181a-62b1-4824-8284-f37cd875064f
Wooldridge, Michael
94674704-0392-4b93-83db-18198c2cfa3b
Jennings, Nicholas R.
ab3d94cc-247c-4545-9d1e-65873d6cdb30
Fatima, Shaheen, Wooldridge, Michael and Jennings, Nicholas R.
(2012)
A heuristic approximation method for the Banzhaf index for voting games.
Multi-Agent and Grid Systems, 8 (3), .
Abstract
The Banzhaf index is a well known and widely used index for measuring the power a player has in a voting game. However, the problem of computing this index is computationally hard. To overcome this problem, a number of approximation methods were developed for one majority voting games. While it may be possible to extend some of these to k-majority games (which are generalized versions of one majority games), to date, there has been no performance analysis of these methods in the context of the Banzhaf index for k-majority games. In this paper, we fill this gap, by first presenting an approximation method for the Banzhaf index for k-majority games. This is a heuristic method that uses randomization to estimate an approximate. We then show that this method is computationally feasible. Finally, we evaluate its performance by analyzing its error of approximation, and show how the error varies with k. Specifically, we show that the average percentage error increases from 15% for games with k = 1 to 30% for games with k = 5.
Text
p.pdf
- Author's Original
Text
mgs00194.pdf
- Other
More information
Accepted/In Press date: October 2012
Published date: November 2012
Organisations:
Agents, Interactions & Complexity
Identifiers
Local EPrints ID: 343615
URI: http://eprints.soton.ac.uk/id/eprint/343615
PURE UUID: 49dd5a34-b033-492a-948b-56d7bbbe250b
Catalogue record
Date deposited: 06 Oct 2012 19:17
Last modified: 14 Mar 2024 12:05
Export record
Contributors
Author:
Shaheen Fatima
Author:
Michael Wooldridge
Author:
Nicholas R. Jennings
Download statistics
Downloads from ePrints over the past year. Other digital versions may also be available to download e.g. from the publisher's website.
View more statistics